9th March 2005, 2:13 PM
Ah c'mon... guns are safe! Look, to put you at ease just watch this little video starring Sparky the pistol.
Sparky: When you squeeze me, I make bad people go away!
DJ: Hahaha, good comedy, but on a serious note *walks with hands clasped dramatically through dark hall full of images* let's take a look at it this way. What's so different from them idolizing guns, as you say they might, and idolizing swords, or just plain punching stuff about the head and neck? Because it's Japan, most of the games have fighting. I mean, as of yet my little sister hasn't gone around hitting people with a giant key, though she's been eyeing that gigantic wooden fork on the wall suspiciously... Also, I have yet to see them reenact something along the lines of Wario's shoulder charge. Or, Mario's punching. That stuff, though comedic, is actually doable in the real world.
...though in this case your point is probably that this is different because rather than a gun with fins all over it and energy halos, it's a realistic looking gun like Dante has. Yeah, I can see where you are going with it... I just don't really think that makes much of a difference... but then again it depends on the content to me. If they actually extreme it up to the point where it literally is Grand Theft Auto, then no, I won't be letting any kids I'm taking care of play it. If it's just platforming and a standard Sonic story, but he can shoot people now, eh it's fine...
But hey, I'm hardly going to hold it against you if you decide that's not something kids you are watching should see. The point is you are actually looking at games and deciding what they should and shouldn't see, and that's exactly what adults should be doing. The nuances of whether or not I agree with the details don't really matter relative to that.
Sparky: When you squeeze me, I make bad people go away!
DJ: Hahaha, good comedy, but on a serious note *walks with hands clasped dramatically through dark hall full of images* let's take a look at it this way. What's so different from them idolizing guns, as you say they might, and idolizing swords, or just plain punching stuff about the head and neck? Because it's Japan, most of the games have fighting. I mean, as of yet my little sister hasn't gone around hitting people with a giant key, though she's been eyeing that gigantic wooden fork on the wall suspiciously... Also, I have yet to see them reenact something along the lines of Wario's shoulder charge. Or, Mario's punching. That stuff, though comedic, is actually doable in the real world.
...though in this case your point is probably that this is different because rather than a gun with fins all over it and energy halos, it's a realistic looking gun like Dante has. Yeah, I can see where you are going with it... I just don't really think that makes much of a difference... but then again it depends on the content to me. If they actually extreme it up to the point where it literally is Grand Theft Auto, then no, I won't be letting any kids I'm taking care of play it. If it's just platforming and a standard Sonic story, but he can shoot people now, eh it's fine...
But hey, I'm hardly going to hold it against you if you decide that's not something kids you are watching should see. The point is you are actually looking at games and deciding what they should and shouldn't see, and that's exactly what adults should be doing. The nuances of whether or not I agree with the details don't really matter relative to that.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)