6th February 2005, 6:02 PM
Quote:According to the latest issue of CG World, a Japanese magazine, Capcom stated that it is difficult to port Resident Evil 4, to the Playstation hardware. They went to say, that the biggest issue is the memory size. Moreover they have problems with the polygon count. Leon’s model in the GameCube version features about 10,000 polygons, while the PS2 can only render 5,000. Capcom also added, that the model of Solid Snake in Metal Gear Solid 3: Snake Eater features 5,000 polygons. They only good thing about PS2, is that it can use of more textures at a time, but Capcom also said that there must be a balance between the number of textures and their quality.
Those crazy PS2-ers don't need it anyway. Go play GTA 10, you posers.
Cube-Europe
Sometimes you get the scorpion.