28th November 2004, 7:09 PM
I'd say calling it 2d with polygons makes more sense... like as you say Doom is 3d with sprites. Yes, if you want to get into the programming you could talk about how Doom "fakes" its 3d, but so does Half-Life so yes, the difference is just in degrees. Now, those degrees matter, but the effect is the same... both games look like 3-d environments. And polyagonal side-scrollers are in effect 2d despite their graphics.
... on that note, during break I finally beat Goemon's Great Adventure... beat the final castle (again, this summer I lost my save file and had to start over. It's really frusterating to have to do that when I had about 42 or 43 of the 44 tickets... though the fact that the game is awesome certainly helped.), then quickly got the last five tickets you had to wait until then to get and then bought the twelve costumes you can get for the characters. :)
... on that note, during break I finally beat Goemon's Great Adventure... beat the final castle (again, this summer I lost my save file and had to start over. It's really frusterating to have to do that when I had about 42 or 43 of the 44 tickets... though the fact that the game is awesome certainly helped.), then quickly got the last five tickets you had to wait until then to get and then bought the twelve costumes you can get for the characters. :)