13th November 2004, 9:44 AM
Quote:BG is a freshman effort and not the best example for storytelling in it's category. Oh, I like it, but there's better. As for Fallout... that just makes no sense at all. That game has a great story, start to finish, to go with its great setting, style, etc... the only complaint I can see is graphics, and that doesn't really matter very much now does it?
I played the first few hours of the game. Is the entire story told the same way?
Quote:I'm never going to agree with your moronic opinion that text-based games don't count, and this seems to be related to that...
Stupid, your argument is that games are "also books" because a lot of them have text, but so to silent films. And do you know why that is? Because of limitations in sound up until fairly recently! Silent Films used text because they couldn't use sound, and the exact same thing goes for games (in that paricular case, high-quality sound)! Your argument that games are not just a visual medium because so many games use text is incredibly retarded, baffling beyond words.
You also misused the word "textual".
Quote:Yah, but where Splinter Cell is more stealthicized, MGS2 has the potential for some amazing action sequences. As far as stealth is concerned, perhaps you can't experiment as much, but with the action you certainly can. The amazing enemy AI alone will keep me entertained and trying different things for hours!
I'm looking forward to all of the new stuff MGS3 lets you fool around with. Now that will be a true sandbox.