12th November 2004, 2:45 PM
A Baby Falcon Wrote:Given the way you have responded in the past I doubt that very strongly... very, very strongly.
Unless the other games you talk about are vastly different from Baldur's Gate and Fallout in terms of the way the story is presented, yes, that is enough.
POOP FACE!!! (aka ABF) Wrote:Graphical and textual, OB1, not just the former. Unless you've never noticed that lots of games have text that you have to read in them?
So did silent films.
Nice try, though.
Dr. I-can't-make-any-sense-ever (aka ABF) Wrote:Because it's all okay if we're talking about MGS?
... You really have to stop writing down bits from your train of thought out of context. That didn't make an ounce of sense.
Hudson Wrote:I'm not sure. But if there is, I'd highly recommend it. Reading through that whole book was extremely interesting and informative, but oh so painful on the eyes. Play through the game again, and then read it. It will make you go "Ohhhh, now I get it" so many times.
Play through MGS1 or 2 again?
And I know, it's like 128 pages long. I can't sit in front of a tv reading text for that long.
Hudson Wrote:Not quite sure if I get what you mean here
Nobody does, bubba, nobody does.
Hudson Wrote:Just on a side note, I'd like to add that as amazing as the storyline is, it's really not the best part of the game. It's another shame that most people couldn't get past how intrusive the storyline was (although it needed to be) to see just what a great game it really was. It may take you two times through the game just to understand the story.. but if you play through another time, ignoring the story and just having FUN, it's probably the most incredible gameplay present in a game. Or it's at least up there.
Oh man, now I want to go play it again.
I actually prefer the Splinter Cell style of gameplay over MGS since there's just so much more to do in terms of stealth. I do like the more open-ended environment in MGS2, but I can't experiment as much.