10th November 2004, 9:56 AM
Quote:The problem is, MP doesn't present its story in a dull or uninteresting manner!
It barely even presents it at all!
Make sure you never become a storyteller of any kind, alright?
Quote:I never had a problem with Fusion either. By Nightmare, are you referring to the final boss? If so, I beat him down quick. All you need to do is aim diagonally.
The final boss in Fusion was a cinch. Nightmare was that super-cheap boss halfway through the game that kept on screwing with the gravity. He was a cheap boss because it's impossibly to beat him without losing more than half your life. The last boss in Prime was pretty tough but you could eventually get much better at it after you figured out the "puzzle" and had good enough hand-eye coordination. All good Metroid bosses have a puzzle to them, a method of beating them that can be mastered up to the point where you don't have to lose any health. Nightmare is not one such boss, therefore he is cheap.
Quote:And what is the problem with the missions in SA? I'm having more fun with them than anythign else. If I want to drive around shooting people and stealing cars, I'll go play GTA3. This is a new story, new scenery, new characters, and that's what I'm interested in.
The missions in the GTA series have never been fun. They're a huge chore. A means to and end, you know what I mean? Screw up one tiny thing and you have to start over. And starting over is usually a huge chore because you have to drive all the way back to the mission starting point.
Quote:Oh, and I may spontaneously combust the day I get Snake Eater. So long as there are no more weird twists like the Otacon scandal in MGS 2, I'll be fine with whatever zany plot that Kideo Kojima can dream up on the crapper.
"the Otacon scandal"? That was such a small part of the story...