1st November 2004, 10:31 PM
Nintendo made deals with Rare so that EVERY game Rare made with DK was the sole property of Nintendo in the event of what recently happened to them (hence why they are porting the DKC games to GBA one by one) (excepting POSSIBLY Diddy Kong Racing since Nintendo allowed Rare to keep Banjo as their own creation).
I would assume that Nintendo would also have set up a similar deal with Square regarding SMRPG, that is, SMRPG is fully Nintendo's property EXCEPT for the Final Fantasy music. (Culex, just like the rest of the monsters in the game, is a unique creation. Don't let those guides made by people who admit near the start of them they never played a Final Fantasy game fool you, Culex isn't in any FF game.) You see, just because Square WORKED on it doesn't mean they own any rights to it. All Nintendo would need to do would be to change the music during the Culex battle (fight, end battle, and I think the game over music was even from Final Fantasy if you lost to Culex, which is a distinct possibility considering he was stronger than the final boss :D) to the normal music that played during all the other battles in the game (specifically, boss music).
SMRPG on GBA, that would be nice. The only problem is, even though the menu button could easily be mapped to L or R, the jump, run, and action buttons are the sort of buttons you sorta need to have right at your fingers. So, maybe port it to DS instead. But, I could live without, because my SNES WORKS :D. Actually, I need to play that game again. I never did get the legendary Super Jacket for managing to super jump 100 times in a row (since the timing for super jumping changes twice during the 100 jumps, you get thrown off, and you wanna throw your controller, but I'll eventually do it, so long as I don't jump on some spiny :D, well I could wear the steel jump shoes).
So, I'm almost certain Nintendo has every right to release SMRPG on GBA or DS so long as the FF music during the Culex battle is changed to standard SMRPG music. Of course, considering Culex is intended to be a huge Final Fantasy boss parody (Square poking fun at itself), changing the music would sorta kill the joke a bit (I pretty much cracked up seeing the elemental crystals, then the Final Fantasy IV battle music, and then it all ended with the Final Fantasy victory theme when I FINALLY won, only with some Mario music sorta overlaying it). So, Nintendo could do that just fine. It's getting another game that'd be the problem, BUT, remember, Square-Enix and Nintendo are buddies again. I bet Nintendo could get them to make Super Mario RPG 2 (well, it'd actually be the 5th Mario RPG, but the second to bear that name anyway), and could likely get permission to port SMRPG with the FF music intact during that deal too :D.
Again though, I can live with only ONE Mario RPG portable right now. I would LIKE to have it portable, but I can do without.
Need the game? Used game shops around here always have a spare copy lying around. Actually, and some of you may hate me for this, one of the used game shops has the Japanese version of that game, WITH THE FRICKIN' BOX AND A CONVERTER (which is basically just a straight through connector extender that defeats the two plastic pins that make up the entirety of the region lock-out scheme of the SNES). Honestly, the translation for SMRPG seems spot-on (though I kinda wonder exactly what ??? is, the thing that Mario found hidden in Peach's room, that she got VERY mad at him finding, eh, it was behind the fireplace, so it was probably just the ashes of some murder victim of her's).
I would assume that Nintendo would also have set up a similar deal with Square regarding SMRPG, that is, SMRPG is fully Nintendo's property EXCEPT for the Final Fantasy music. (Culex, just like the rest of the monsters in the game, is a unique creation. Don't let those guides made by people who admit near the start of them they never played a Final Fantasy game fool you, Culex isn't in any FF game.) You see, just because Square WORKED on it doesn't mean they own any rights to it. All Nintendo would need to do would be to change the music during the Culex battle (fight, end battle, and I think the game over music was even from Final Fantasy if you lost to Culex, which is a distinct possibility considering he was stronger than the final boss :D) to the normal music that played during all the other battles in the game (specifically, boss music).
SMRPG on GBA, that would be nice. The only problem is, even though the menu button could easily be mapped to L or R, the jump, run, and action buttons are the sort of buttons you sorta need to have right at your fingers. So, maybe port it to DS instead. But, I could live without, because my SNES WORKS :D. Actually, I need to play that game again. I never did get the legendary Super Jacket for managing to super jump 100 times in a row (since the timing for super jumping changes twice during the 100 jumps, you get thrown off, and you wanna throw your controller, but I'll eventually do it, so long as I don't jump on some spiny :D, well I could wear the steel jump shoes).
So, I'm almost certain Nintendo has every right to release SMRPG on GBA or DS so long as the FF music during the Culex battle is changed to standard SMRPG music. Of course, considering Culex is intended to be a huge Final Fantasy boss parody (Square poking fun at itself), changing the music would sorta kill the joke a bit (I pretty much cracked up seeing the elemental crystals, then the Final Fantasy IV battle music, and then it all ended with the Final Fantasy victory theme when I FINALLY won, only with some Mario music sorta overlaying it). So, Nintendo could do that just fine. It's getting another game that'd be the problem, BUT, remember, Square-Enix and Nintendo are buddies again. I bet Nintendo could get them to make Super Mario RPG 2 (well, it'd actually be the 5th Mario RPG, but the second to bear that name anyway), and could likely get permission to port SMRPG with the FF music intact during that deal too :D.
Again though, I can live with only ONE Mario RPG portable right now. I would LIKE to have it portable, but I can do without.
Need the game? Used game shops around here always have a spare copy lying around. Actually, and some of you may hate me for this, one of the used game shops has the Japanese version of that game, WITH THE FRICKIN' BOX AND A CONVERTER (which is basically just a straight through connector extender that defeats the two plastic pins that make up the entirety of the region lock-out scheme of the SNES). Honestly, the translation for SMRPG seems spot-on (though I kinda wonder exactly what ??? is, the thing that Mario found hidden in Peach's room, that she got VERY mad at him finding, eh, it was behind the fireplace, so it was probably just the ashes of some murder victim of her's).
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)