23rd August 2004, 1:49 PM
Quote:If you act like that in real life it'd be an amazing accomplishment to get anyone to want to be around you..
It's funny how I have real friends and you don't, eh? I'm nice to people who aren't dickheads.
Quote:More true for you than me.
Does that make any sense to you? Now you're just acting like a little child going "nuh-UH YOU are!".
Quote:Then why in your last post did you say 'isometric = no camera movement', and that I said I wanted straight 2d? I didn't say that! I've said all along that 3d can work! As I've explained ten times now! I just said that I really like Bioware's 2d artwork in the BG games. Which is true. And that some of the stuff in this isn't that impressive. Which is true. Other things are, of course. And some of the 2d stuff also hasn't impressed. Yes, overall I think I like 2d more for PC-style RPGs. Or at least 2d backgrounds, it's more complex with characters. But as I've said 3d can be quite good... and some of the time KotOR does fine... this is NOT a major issue for adventuring. Not at all. Just for combat.
x/y/z axis camera movement.
Quote:Funny, because I don't see anyone here agreeing with you on that issue... GR didn't really control his other party members and DJ agrees with me that it's not easy to do.
GR didn't do it because he didn't have to. DJ, who knows. She had a really tough time wall jumping in PoP, remember? I always controlled my teammates in KOTOR, cycling between them was a cinch.