10th February 2005, 3:49 PM
30% is not "mostly", never has been "mostly", and never will be "mostly"! 50% or 60% also does not qualify for "mostly" (which is what the ratio of FPS-to-RTS/RPG is, on average, I'd say). So no. That term is definitely not correct. "Mostly" implies some kind of significant majority which does not exist when you look at the sales lists. "Half or so of hardcore game sales that show up in best-selling games lists"? Now that I wouldn't argue with. But "most of PC game sales"? I've proven that that is wrong!
Sure, you use the excuse "sims/"casual" games don't count." Of course I find that premise absurd. Of course they count! Do the games casual gamers on consoles buy not count by the virtue of them being casual gamers? Can we discount whole genres just because of their popularity? Of course not! Now, saying 'let's also look at the "hardcore" games seperately", okay. But you cannot act like sim games don't exist or that when you're looking at what games sell you can ignore them. Especially if it's games that are as critically acclaimed as The Sims... popular game it is, but also obviously very well done for any gamer interested...
Sure, you use the excuse "sims/"casual" games don't count." Of course I find that premise absurd. Of course they count! Do the games casual gamers on consoles buy not count by the virtue of them being casual gamers? Can we discount whole genres just because of their popularity? Of course not! Now, saying 'let's also look at the "hardcore" games seperately", okay. But you cannot act like sim games don't exist or that when you're looking at what games sell you can ignore them. Especially if it's games that are as critically acclaimed as The Sims... popular game it is, but also obviously very well done for any gamer interested...