28th March 2004, 2:34 PM
Well I already have plenty of dislike for them (while not being able to completely abandon them because of how much I love Star Wars...), but one thing keeps piling on top of another... dropping adventure games for not making enough, cutting back internal production in favor of mostly outsourcing (and less quality from internal stuff), that game quality slope they've been sliding down since about 1999 (in '02 they proclaimed great things about coming back, but have ... erm not exactly delivered ...), the cancelling of Sam & Max II, and now this... Lucasarts is following so many other big American publishers and chopping their Cube support. Hmm, Acclaim, Midway, Lucasarts... and ... less than equal ... support from EA, ActiVision, etc, etc... as I've said before, Japan may have boosted its Nintendo output from the N64 but America has cut it quite dramatically...
Rumor? True. But it's got too much sense behind it to be ignored.
http://www.gamespot.com/news/2004/03/26/...92390.html
... Is this a good time to mention that rumor of a Rogue Squadron collection for X-Box?
http://www.gamesindustry.biz/content_pag...b&aid=3179
Capcom and Namco (Konami? Seems about as low-level of support as they gave the N64... and Square? One game so far.) vs Acclaim, Midway, Lucasarts, Eidos, and limited support from EA and others... The N64 isn't loooking quite as bad in comparison anymore... :(
Rumor? True. But it's got too much sense behind it to be ignored.
http://www.gamespot.com/news/2004/03/26/...92390.html
Quote:RUMOR #2: LucasArts is ceasing development for the GameCube.
Source: GameSpot's very own and ever-active forums.
The official story: "I have not heard anything of that nature." -- LucasArts' Heather Phillips.
What we heard: Spurred by lengthy forum feedback, we tracked this rumor to its original source, a recent GamesIndustry.biz piece. The article talked about the general decline of support for the 'Cube among third-party publishers outside of Japan. LucasArts was singled out because of the success of its Rogue Squadron series, one of the few successful adult-oriented, nonsports franchises for the Cube. However, a look at LucasArts' game roster does indeed show a dearth of GameCube titles in the works, even though upcoming PlayStation 2 and Xbox games like Mercenaries and Star Wars: Republic Commando are listed.
Bogus or not bogus?: Officially not bogus. The company line reveals that LucasArts still supports the GameCube. But what good is an official endorsement if there are no products in the pipeline?
... Is this a good time to mention that rumor of a Rogue Squadron collection for X-Box?
http://www.gamesindustry.biz/content_pag...b&aid=3179
Quote:ey publishers quietly scaling back GameCube support
Rob Fahey 15:47 24/03/2004
E3 likely to look a bit barren on the Cube third-party front
Third party support for Nintendo's GameCube continues to wane, with the console set to be bereft of a game based on the Euro 2004 football tournament while Lucasarts has confirmed that it has no more titles in the pipeline for the system.
Both Electronic Arts and Codemasters are working on multi-platform football games for Euro 2004 (EA has the official license, while Codies have the England team license), but neither company will be bringing its game to the Cube.
Although Electronic Arts says that its commitment to the Cube "remains strong" despite the decision not to do a Euro 2004 title, and that it will be releasing a number of games for the platform this year, Codemasters has joined the ranks of publishers with nothing in production for Nintendo's home system.
Also joining the swelling ranks of publishers without any Cube titles in their portfolios (which already includes the likes of Acclaim and Eidos) is Lucasarts, which currently has no titles for the platform on its internal schedules. This is more of a blow to Nintendo than the other publishers, since Lucasarts was responsible for the successful Star Wars: Rogue Leader games on the Cube.
Another publisher, Ubisoft, currently has no GameCube titles on its schedule but says that it will be announcing a number at E3 - and of course, a Cube version of Splinter Cell: Pandora Tomorrow will appear at some point in future, as will a PS2 version.
While support from Japanese publishers remains strong, with Capcom and Namco both committed to the system while Square Enix and Konami are also producing a limited range of exclusive titles for it, western third-party support for the Cube is facing a serious decline this year.
This leaves the system relying largely on Nintendo's own portfolio, buoyed by titles from key Japanese publishers, and the company is expected to unveil a new range of software at E3 including sequels to Metroid Prime and Legend of Zelda: Wind Waker.
Capcom and Namco (Konami? Seems about as low-level of support as they gave the N64... and Square? One game so far.) vs Acclaim, Midway, Lucasarts, Eidos, and limited support from EA and others... The N64 isn't loooking quite as bad in comparison anymore... :(