4th March 2004, 12:58 PM
But for example last month the PS2 had like five times more games released than the Cube did...
Umm... I don't know what to say. It's like after a detailed explanation YOU STILL CAN'T TELL I AM AGREEING WITH YOU on a lot of points!
Oh and as for RE0, F-Zero, Rebel Strike, etc... I don't know. It really depends on what you call 'poorly'. They may not have sold as well as they could have but I think they sold okay... why they didn't sell as well as they should have is a better question, especially Rebel Strike which did come out late in the year. It didn't sell well? I don't know if I'd heard that... maybe...
Oh and why do you think those games sold badly? I'd think that the ones released in the first 9 months would benefit from having a thinner schedule so more focus would be on those games... didn't happen that way obviously. But in the holiday season there are so many games that some good ones get overlooked because of the sheer volume... but in the rest of the year some games just get overlooked period... I don't know what the right solution is. If you release games like F-Zero and they don't do as well as they should you might think 'release it in holidays for more sales' but that is a big franchise and is one you'd hope would be able to stand on its own... but it's not Zelda so maybe not. Of course Mario didn't do too well either on the Cube...
I don't know. I know the lack of games in most of the year gets tiring, but when you see the poor sales of some games released in the first 9 months you can see why Nintendo focuses on the last quarter... still having more games in the rest of the year would be good for all of us. I'm just not sure how you can both do that and have those games sell as well as they would...
Quote:The first half of this year should have been a priority for Nintendo because of how many people bought Gamecubes late last year and will be looking to buy new post-holiday titles.
Umm... I don't know what to say. It's like after a detailed explanation YOU STILL CAN'T TELL I AM AGREEING WITH YOU on a lot of points!
Oh and as for RE0, F-Zero, Rebel Strike, etc... I don't know. It really depends on what you call 'poorly'. They may not have sold as well as they could have but I think they sold okay... why they didn't sell as well as they should have is a better question, especially Rebel Strike which did come out late in the year. It didn't sell well? I don't know if I'd heard that... maybe...
Oh and why do you think those games sold badly? I'd think that the ones released in the first 9 months would benefit from having a thinner schedule so more focus would be on those games... didn't happen that way obviously. But in the holiday season there are so many games that some good ones get overlooked because of the sheer volume... but in the rest of the year some games just get overlooked period... I don't know what the right solution is. If you release games like F-Zero and they don't do as well as they should you might think 'release it in holidays for more sales' but that is a big franchise and is one you'd hope would be able to stand on its own... but it's not Zelda so maybe not. Of course Mario didn't do too well either on the Cube...
I don't know. I know the lack of games in most of the year gets tiring, but when you see the poor sales of some games released in the first 9 months you can see why Nintendo focuses on the last quarter... still having more games in the rest of the year would be good for all of us. I'm just not sure how you can both do that and have those games sell as well as they would...