10th March 2004, 4:03 PM
Quote:And when we get there you will have a point. But we most assuredly are not there yet and even with polys CG things often look more 'sterile' or something... as I said the clone troopers look good because they aren't modelling flesh. Okay, that head is very impressive, but I bet even that full size and you could tell if you were paying attention... we are not perfect yet, OB1, so don't call it that.Adding more polys to that clone trooper would make absolutely ZERO difference. They are perfect models, and the only thing that could be slightly improved upon is lighting and maybe texturing. But in terms of poly count it's as high as it'll ever be. The Spiderman CG model is a perfect replica of Tobey in suit, bump for bump. It looked fake in the movie because of the animation. Animation, texturing, and lighting are what make most CG models look fake. Poly count is not a problem. These aren't video games running in real-time, ABF. The way they do CGI work for movies is very different. You don't have a hundred clone troopers running around in real time with all of that background stuff. It's all "recorded" seperately and put together in one big composited scene.
Quote:Oh and I'm wondering -- is there anything real on those clonetroopers? Just tell us...
You tell me.