24th January 2003, 4:09 PM
But, you'll see lazy how well-made the Metroid control scheme is once you actually apply yours to a controller. You're just typing things into a keyboard now, and although I have medicine head, holding the controller shows a flaw in your scheme. When you're holding (but not clicking) the R button, the control sticks act like FPS sticks. Unfortunately, you only have one right thumb, which means you can't aim and use ABXY at the same time. Is that a sacrifice you're willing to make? If R-click is lean and Z-target, and you see an enemy through a corner using the Xray, how does the game "choose" which one it will be? Please, please make a complete set of button sets...and see that sometimes simplicity is better.