23rd January 2003, 5:52 PM
Storywise? Nope, it's actually integral now. However, gameplay wise, it took the series in a different direction, side to side specifically :D. If they made a sequal with this gameplay mechanic, it would likely be called "Metroid Prime 2". They are apparently planning on still continuing the 2D style, with the original team, and the next one would be called Metroid 5 (just as all except Metroid 1 and Metroid Prime have had numbers in their titles). That's what makes it spin-off to me. However, that's not a bad thing at all. I love it.
Multiplayer is something that is sure to draw loads of sales, even if it's just standard FPS multiplayer. In fact, that kind of simple afterthought style multiplayer mode would have been just the thing to add to MP before it's release. I mean, Goldeneye's multiplayer was an afterthought, and something they didn't see how it could work, until they actually played it. It could be the same here. Anyway, I just think that a little Multi mode could really have boosted sales of MP even more. Sure, they are doing great now, but some people here think that vastly approaching the million seller mark just ain't good enough (and since it's Metroid, maybe they are right :D). People might like just running around with MP's very non-standard (and kinda awkward) controls and just blasting people and finding powerups here and there (with monsters maybe running around too), especially if the level designs were good. Anyway, since they are actually considering it from the start now (assuming this is the case), they very well should go all out and make it a very different kind of multiplayer, with exploring and such.
It could be like Four Swords, but there you were with the other Links more often than not, and actually cooperating to solve problems (very unique, except that was MY idea that I had since LTTP, and what irony that it was realized in LTTP's remake). Rather, you may start out in one room, and then choose to go seperate paths all to reach one goal (or go with each other, but none of the puzzles would really need the other's help), where you would be desperatly trying to find as many power ups as possible before reaching each other at the end, where the most powerful would win (maybe) in a battle you go against in that last room. If you die before you reach the last room, you respawn in the starting room with all your stuff you collected. I dunno, I'm just thinking of how it could work. My idea probably would suck in actual playing of it...
Multiplayer is something that is sure to draw loads of sales, even if it's just standard FPS multiplayer. In fact, that kind of simple afterthought style multiplayer mode would have been just the thing to add to MP before it's release. I mean, Goldeneye's multiplayer was an afterthought, and something they didn't see how it could work, until they actually played it. It could be the same here. Anyway, I just think that a little Multi mode could really have boosted sales of MP even more. Sure, they are doing great now, but some people here think that vastly approaching the million seller mark just ain't good enough (and since it's Metroid, maybe they are right :D). People might like just running around with MP's very non-standard (and kinda awkward) controls and just blasting people and finding powerups here and there (with monsters maybe running around too), especially if the level designs were good. Anyway, since they are actually considering it from the start now (assuming this is the case), they very well should go all out and make it a very different kind of multiplayer, with exploring and such.
It could be like Four Swords, but there you were with the other Links more often than not, and actually cooperating to solve problems (very unique, except that was MY idea that I had since LTTP, and what irony that it was realized in LTTP's remake). Rather, you may start out in one room, and then choose to go seperate paths all to reach one goal (or go with each other, but none of the puzzles would really need the other's help), where you would be desperatly trying to find as many power ups as possible before reaching each other at the end, where the most powerful would win (maybe) in a battle you go against in that last room. If you die before you reach the last room, you respawn in the starting room with all your stuff you collected. I dunno, I'm just thinking of how it could work. My idea probably would suck in actual playing of it...
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)