29th January 2003, 2:37 PM
The closeup of the mech does make it look cel-shaded, but at any type of realistic distance, the models just look like they have very basic textures.
And I stand by what I said before. None of those areas are simultaneously big and complex, at least nowhere near the level of the RE4 staircase. The style is awesome, the lighting is awesome, the character model is awesome (except the closeups of the hair...bleh), but it's simply not on the same level in terms of smoothness and technology. By smoothness, I mean that everything looks like it's made of cardboard.
And I stand by what I said before. None of those areas are simultaneously big and complex, at least nowhere near the level of the RE4 staircase. The style is awesome, the lighting is awesome, the character model is awesome (except the closeups of the hair...bleh), but it's simply not on the same level in terms of smoothness and technology. By smoothness, I mean that everything looks like it's made of cardboard.