30th November 2003, 10:57 PM
Quote: You say it would be a simple step to add bots, but as LL pointed out it just isn't that easy. The difficulty involved in making bots for a battle racing game vs. the number of people who would actually use this mode probably just didn't pay off for Nintendo if they thought of it at all.
True, it's completely different. But still, it's not like Nintendo doesn't have people who do AI... I'm sure its far harder to do than just making a racing AI is, but still... they could do it. Bring in someone who knows how better (LL, if it's as different as you say, would it be so horrible?)? I don't know, but I'm sure they could have.
Quote:I know this was discussed earlier, but I should be working on homework right now so I don't have the time to read a few pages pages, but how many battle racing games have had semi-decent bots? With a game like Double Dash that has a huge number of character/cart/weapon combinations I can't imagine to think of what a headache it would be to design even a mediocre battle mode AI.
Hmm... good question. Rush 2049 seems to only have it in the DC... BattleTanx Global Assualt is a bit different since its slower paced and closer to a FPS but it's a decent comparison anyway, and in that game while you can beat them most of the time they present enough of a challenge to be fun... though I will admit it's a lot better if you have a friend too (for 2 comps and 2 humans). :) And as for DKR... I don't remember, it's been a LONG time since I've played that game in battle mode. Hmm, any other games... I'd mention Viligante 8, but never played those games...