30th January 2003, 4:25 PM
So just because there are seperate levels instead of two main areas as in MGS2, that makes it linear? SC's gameplay is not as linear as MGS2's gameplay becuase there are so many ways to accomplish your goals. You seem to care more about how linear the levels themselves are, while I care more about the gameplay. There is pretty much only one way to accomplish the goals in MGS2. I've replayed several levels in SC, and each time I did it a completely different way. This was also done in Deus Ex, but executed better in SC. After I played SC I realized just how un-stealth-like MGS2 really is.