16th May 2004, 8:47 AM
Splitting day and night into desirable and undesirable or good and evil I think is kind of cliche. I guess what I'm getting at is that its a conflict, but not necessarily where either one is good or bad, or it might be a conflict where both of them are tainted in some way. Day and night are 2 sides of a day's cycle. The day has its own dangers as much as the night has its dangers. While Africans do have those myths about the night, they would be the best to know that while night time has plenty of nocturnal creatures, it is a good time because the atmosphere cools down. While the day time is safer in terms of predators, the blistering heat alone can kill you as well. In fact from what I have learned, its traditional for many Africans to just give up and take a nice long rest or nap at noon and afternoon into the evening and resume work on the farm then when it cools down. That similar tradition was said to be an influence when slaves were brought over to the south to work in similar hot and humid conditions in the fields.
Now as to the controls. I don't really care if its an first person adventure. Hell, Half Life and Deux Ex were kind of first person adventures. The idea is that there was plenty of fragging in Metroid Prime, HL, and DE. An FPS style control would have only made Metroid Prime a little easier to control and move around as well as shoot. And in Metroid Prime 2, its even got a multiplayer that involves fragging. Its more reason for an FPS style control. Lock on is like auto aim in Golden Eye and Perfect Dark... its cheese in multi.
Now as to the controls. I don't really care if its an first person adventure. Hell, Half Life and Deux Ex were kind of first person adventures. The idea is that there was plenty of fragging in Metroid Prime, HL, and DE. An FPS style control would have only made Metroid Prime a little easier to control and move around as well as shoot. And in Metroid Prime 2, its even got a multiplayer that involves fragging. Its more reason for an FPS style control. Lock on is like auto aim in Golden Eye and Perfect Dark... its cheese in multi.