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    Tendo City Tendo City: Metropolitan District Tendo City Nintendo wins. Realistic Zelda + NDS is better then you ever imagined

     
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    Nintendo wins. Realistic Zelda + NDS is better then you ever imagined
    Smoke
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    #1
    11th May 2004, 11:42 AM (This post was last modified: 11th May 2004, 11:54 AM by Smoke.)
    This Nintendo conference was different. The tone was different. Nintendo's different.

    It started with games. Lot's and lot's of games. Then the speaker came out and reiterated what we all know so well: Nintendo is about the games. Then he took a few jabs at Sony and Microsoft.

    Then they showed us new games. MP2 and Starfox look incredible.

    Finally we got to what we were all waiting for: The Nintendo DS. It's graphics are better then your best expectations. They talked about the multiplayer and how it's up to 16 players etc. Then he said something like "But maybe you want to play with someone a little farther away. Maybe a few time zones away. It has Wi-Fi! "This is beyond online, this is no line".

    It ended with a surprise many of us have been waiting a long time for: "Realistic Zelda"!!! It's more then you can imagine. When the Zelda movie ended everything went black. Then the shape of a man holding a sword and a shield became visible. It was Shigeru Miyamoto weilding the master sword and Link's shield! There were even sound effects when he swung it! He said "No, I'm not Link. But I know him." :D :D :D Then he talked about how as in the past Zelda has changed. Link is different. He's grown up now. Then it was over.

    I still have chills.

    (All of that's from memory and it was long so forgive me if I got some of the details wrong.)
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    OB1
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    #2
    11th May 2004, 11:54 AM
    And that DS pic was real, D. Looks like it wasn't a hoax after all.

    After getting a better look at it the DS looks mighty fine, and I can't believe it was running the Metroid Prime engine. How's that even possible? I must be missing something.

    Best Nintendo press conference ever, easily.
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    #3
    11th May 2004, 11:57 AM
    The DS is the real deal. And while people will get a chance to play with the DS tomorrow PSP games are still only on PC emulators. Oh and you'll all be able to get your own DS THIS YEAR!

    Nintendoes what Sony don't.
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    OB1
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    #4
    11th May 2004, 11:59 AM
    Did they give a release date for it? I didn't get any audio...

    And it's supposed to be a N64-quality system, so how the hell was Prime running on it?
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    Great Rumbler
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    #5
    11th May 2004, 12:01 PM
    Nintendo = Best E3 showing ever.

    Sony = Who even cares?
    Sometimes you get the scorpion.
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    #6
    11th May 2004, 12:06 PM
    Where is WW2, though? Miyamoto and everyone said that there is a new Zelda game in development using the WW engine, and they even announced it at GDC. This realistic Zelda game can't be it, or perhaps WW2 was just a cover? I really love the cel-shaded Zelda design, though this new one blows me away. Hmm..
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    #7
    11th May 2004, 12:14 PM
    I'm thinking it may have been a cover, but they might be saving it for later or something.
    Sometimes you get the scorpion.
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    OB1
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    #8
    11th May 2004, 12:25 PM
    Well that NOA guy said that it's going to be released in March 2005 and that we'll get its official title tomorrow. And I could have sworn that I saw a flash of the Wind Waker engine in that conference.
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    Dark Jaguar
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    #9
    11th May 2004, 12:30 PM
    wi-fi! Frickin' wire fire! That's exactly the right online solution! (Um, wait, I'll need to be near a wire fire hub to get it to work of course.... now where in Tulsa would I find that? Hmm, time to move!)

    Smoke-X, from what you've said, it sounds amazing. I saw a pic a while back, and it looked like a nice little system. Back to the old system size it seems. I'll need to check out how powerful the thing is myself of course. Surfing... AWAY!

    (Oh yeah, everyone get on MSN, while I use Trillian, and let's have an E3 party tonight! (woo) E3 party tonight! (wha?) E3 party tonight! (ooooh!)
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #10
    11th May 2004, 12:32 PM
    Here's the pics:

    [Image: 1.jpg]

    [Image: 2.jpg]

    [Image: 3.jpg]

    [Image: 4.jpg]

    [Image: 5.jpg]

    [Image: 6.jpg]

    [Image: 7.jpg]

    [Image: 8.jpg]

    [Image: 9.jpg]

    [Image: 10.jpg]

    Wow.
    Sometimes you get the scorpion.
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    #11
    11th May 2004, 12:37 PM
    Oh man, that second pic looks like it came straight out of ICO. Nintendo, I want to have your child.
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    #12
    11th May 2004, 12:41 PM
    Nintendo is really making a turn-around from last year!

    Sales for realistic Zelda: 80 Bazillion.
    Sometimes you get the scorpion.
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    #13
    11th May 2004, 12:48 PM
    I hope it comes out soon. Imagine if it is their surprise holiday game. Haha, that would certainly make MS and Sony piss their pants.
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    #14
    11th May 2004, 12:56 PM
    It looks like Nintendo is making a serious effort to get themselves back in the race.
    Sometimes you get the scorpion.
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    #15
    11th May 2004, 12:58 PM
    Indeed. Now all they need is an online plan...
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    #16
    11th May 2004, 1:04 PM
    Wi-Fi!
    Sometimes you get the scorpion.
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    A Black Falcon
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    #17
    11th May 2004, 1:20 PM
    Wi-fi for the DS is a start at least... but they need it on the major consoles as well. ASAP.
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    big guy
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    #18
    11th May 2004, 2:37 PM
    i'm made happy by this
    All the kids black and white, together we are dynamite.
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    #19
    11th May 2004, 4:15 PM
    As are we all.
    Sometimes you get the scorpion.
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    OB1
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    #20
    11th May 2004, 4:40 PM
    Well... most of us.

    *looks at ABF*
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    #21
    11th May 2004, 4:47 PM
    :shake:
    Sometimes you get the scorpion.
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    Dark Jaguar
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    #22
    11th May 2004, 4:50 PM
    The only viable online solution for portable gaming, thinking about it, really is wi-fi. I mean, they'd have to aling with some phone company and add phone features, or just make about a billion add-ons for the many ports so you end up holding a phone while playing. Besides that, the whole setup would be expensive for both us and Nintendo, and really, in the end it wouldn't really work. Think about how badly a similar setup worked over in Japan with their version of Pokémon Crystal, and the N-Gage. No, Wire Fire really is the best solution. Nintendo doesn't have to do much, due to the very adaptable nature of wire fire the system itself will tell the wire fire network to find the opponents without the wi-fi actually having to have anything programmed in. Of course, you DO need to be near certain parts of the wi-fi in order to jack in. One's best bet is to hang out near a large business building and piggy back on their systems. Due to how it works, it's not hacking in any sense and in fact the entire reason they set it up like that is so people can jack in (though namely not for this purpose :D). Point is, you still gotta get yourself to these places, until wi-fi gateways are set up all across towns. This whole concept of an "open" service like this that anyone is able to use, and that's it's actual STRENGTH, is nice, and it's free! Well, some gateways have passwords involved, and that's another limiter. Ya gotta find the ones you are allowed to get into. Anyway, it's still the best solution and as wi-fi spreads around the country gaining momentum, it'll surely be the online solution of choice. The entire concept of having to get a specially designed server to matchmake in games is negated with the thing, and ya HAVE to love that no matter WHO you are!

    Online on the console, that's still the one place they are behind on. We'll see... I will say that if the wi-fi method is spread to the rest of the internet, Nintendo's cost concerns will go out the window there too.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #23
    11th May 2004, 4:58 PM
    [Image: 5.jpg]

    Volvagia...?
    The Earthworker Race has ended.  Everybody wins.
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    Dark Jaguar
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    #24
    11th May 2004, 5:11 PM
    More like Balrogia!
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    A Black Falcon
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    #25
    11th May 2004, 5:21 PM
    What do you mean, you wouldn't need a server network? I know wi-fi would connect you to the internet, but Nintendo would still need to run some kind of matchmaking service, and that requires servers, I'd expect... right?
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    OB1
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    #26
    11th May 2004, 5:44 PM
    Man, this realistic Zelda looks amazing. I still love WW's look, but this is also extremely awesome. Especially since it reminds me of ICO so much:

    Zelda:
    [Image: zelda3.jpg]

    ICO:
    [Image: attachment.php?attachmentid=789] [Image: attachment.php?attachmentid=790] [Image: attachment.php?attachmentid=791]
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    #27
    11th May 2004, 6:20 PM
    Wi-fi, at least from what I've read (and keep in mind I could have gotten it wrong), can kinda self-operate. What happens is the various systems linked up to them basically just marks itself as "there", that's where the privacy thing comes in anyway. Essentially, all these wi-fi hubs are constantly sharing data with each other on who's connected to the network. All the software does is request a list of currently connected "GBDSMETHUNT" tagged "computers" linked up (that's just my example of an all too realistic tag name), and it'll present it with that list. I believe the various computer can select to hide themselves from other people on the network though.

    Anyway, that's the gist of it from what I've read. Such a system basically self-updates a constant list and becomes a free matchmaking service :D. Well, so long as the connection TO the wi-fi network remains free at any rate... This of course means potential bogging down, but I don't know enough about it to say how bad it could potentially get.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #28
    11th May 2004, 11:56 PM
    Wow. Wow. I just keep watching the Zelda movies at nintendo.com, and it's amazing. I nearly cried when I saw the orange sunset. And watching Link charge through enemies on Epona, hacking them as he goes. Amazing.

    Oh, and how about those DS games, like Metroid Prime: Hunter and Mario 64x4.

    I haven't been this excited about games in years. And to think I was so busy with projects and finals that I almost forgot about today.
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    #29
    12th May 2004, 8:00 AM
    Update from IGN:

    Quote:May 12, 2004 - IGNcube on Tuesday uncovered new details about Nintendo's upcoming action-adventure Legend of Zelda for GameCube. A couple of important questions about the game have now been answered.

    Leading up to the pre-E3 2004 show, gamers believed that Nintendo was working on a sequel to Legend of Zelda: Wind Waker, which would in turn indicate that the action-adventure would be cel-shaded in nature and would also likely feature a young version of hero Link. But as the newly redesigned Legend of Zelda proves, the company has instead reverted to a presentation more akin to the dark and gritty look of Link and Gannondorf previewed at Space World 2000 in Japan.

    Nintendo however confirmed to IGNcube that the newly redesigned title does in fact run on a modified version of the Wind Waker engine. The company also revealed that the new Legend of Zelda is in fact not a remake of any kind, but instead an entirely original undertaking.

    Meanwhile, more gameplay details were divulged. Link will feature the same eye-tracking system used in Wind Waker. He'll be able to knock all types of enemies off their horses and send them crashing to the ground. And a new dynamic camera system will shoot some dungeons from new perspectives. Evidently when Link explores some still-unrevealed dungeons the camera will pan back and shoot the action from a top-down angle. Players will be able to see parts of the 3D maze that lies in wait. But when the character encounters an enemy the camera will seamlessly sweep in again to shoot the battle from the normal behind-the-back perspective.

    Neither Shigeru Miyamoto nor Eiji Aonuma will be directing the Legend of Zelda title. Both serve as producers. A new, still-secret director will helm the project.

    A new, longer Legend of Zelda video that shows off never-before-seen areas and scenarios will be previewed behind closed doors at E3. IGNcube will have eyes on impressions for readers shortly after we see it.

    Wow, so this is WW 2. Too bad Aonuma isn't directing as I really enjoyed his emphasis on storytelling. I wonder what he's working on now...
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    #30
    12th May 2004, 8:56 AM
    Does anybody know if this is playable on the show floor? It sounds like it isn't, if Nintendo is showing video behind closed doors. Which leads me to believe it will not really make the March 2005 release date. Wind Waker was playable at the E3 before it was released, if you'll remember.

    I have a felling this will slip into Fall 2005, and will be the last big game for GameCube. I was thinking that perhaps this isn't really a GC game, but since it is running of the WW engine I think it is. It just looks far too good to be true, like it is a tech demo or FMV or something. The lgihting is amazing, the models look very real, the animation is smooth, and on and on and on.
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    #31
    12th May 2004, 9:29 AM
    It is most definitely a GC game, that much is 100% certain. It looks great but not so great that it couldn't be done on the GC. RE4, anyone? That also looks amazing in motion. The art isn't as nice as Zelda's though, so it doesn't look as good IMO. But there are plenty of flaws in the Zelda screens so I'm certain it's running off the real engine.

    It won't be playable at the show, and I don't know if there will be more videos shown. Yeah it doesn't look like it'll make it out by March 25 because of that fact, but IGN says that it's very far into development, so who knows...
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    #32
    12th May 2004, 9:56 AM
    But if it was THAT far into development, why not have it playable? Still having it there at all is great...

    Oh, and yeah, the graphics are good but not beyond this generation, certainly. And I wonder who's directing... I thought Aonuma was doing the main Zeldas now. Interesting.

    It's also interesting that it uses the WW engine, given how different this game looks...
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    #33
    12th May 2004, 9:59 AM
    Using the same engine does not mean that it will use the same models and textures. OoT used a modified version of the Mario 64 engine. MM also use the Mario64/OoT engine, but they did not change the look of the game. It could have looked very different.
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    #34
    12th May 2004, 10:19 AM
    I wonder... will Hyrule be flooded? Sure doesn't look like it. They have some explaining to do...
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    #35
    12th May 2004, 10:21 AM
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #36
    12th May 2004, 10:28 AM
    I really hope it's the same Link, or at least continues on from WW. Nintendo has been doing a pretty good job of matching the stories together and it would be a real shame if they didn't continue on the same path.

    Or have it take place after Zelda 2, that would be terrific. As long as the stories still continue to connect.
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    #37
    12th May 2004, 10:30 AM
    That partially explains it, but fully? No. We've discussed this before, they don't really think these things through... just in a vague sense, it seems...

    Like, some of those scence looked exactly like the Hyrule in OoT, you know...
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    #38
    12th May 2004, 10:38 AM
    Aonuma does, and he proved with WW that he cares a lot about plot and character development. For the first time ever Ganon was portrayed as more than just a shallow evil character. I'm sad that he'd not directing this game, but he is still a producer so that gives me some hope.
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    #39
    12th May 2004, 11:11 AM
    Not really. I mean, a large emtpy plain is a large empty plain in the end. They all look pretty similar. Nothing in that movie really looked exactly like some special area in OOT, not to me anyway. Could it be? Probably, the entire game might have nothing to do with Wind Waker, but I'm more willing to believe it is the sequel to Wind Waker and that is the new Hyrule.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #40
    12th May 2004, 12:23 PM
    One part looked like the bridge over the river right near Hyrule Castle Town, with the edge of the map right beyond -- a hill, not a silly impassable wall, this time... :)
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    #41
    12th May 2004, 12:36 PM
    Yes I'm also hoping that's the new Hyrule, DJ, and that this is a new Link. After WW Link and Zelda establish a new Hyrule, then time passes and they die, fast forward a hundred or so years and Ganon returns so a new Link must emerge so save the kingdom.
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    #42
    12th May 2004, 1:39 PM
    Well, considering that Hyrule Castle in LTTP had a moat as well, that's not really a surprise. I mean, I'm fairly certain that moat is man-made anyway. Anyway, I wanna know where the humans came into the picture. In OOT, it seemed like everyone was Hylian, didn't notice any humans myself anyway. By WW, humans are all over, and people with pointed ears, as the hylians are called, are distinct from them. By LTTP, hylians are outnumbered by humans. In Zelda 1, back to mostly hylians with only shopkeepers and sages being human, far as I can tell anyway.

    Eh, no matter. Anyway, it's likely they would just create a hyrule castle very similar to the original. Not from memory of the in-game castle designers, but just because the game designers felt like it :D.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #43
    12th May 2004, 2:52 PM
    what if the director of this new zelda turned out to be...DENIS DYACK!!! hehe, that'd be rad.

    anyway. i'm really digging this new link...the chainmail armor under his tunic is sweet and he looks like a complete badass...especially in that character art picture of him. the only thing i don't like are his boots. i liked his big clunky "i'm gonna kick out your teeth" boots from the spaceworld demo (they're also featured in soul caliber 2). these ones are kinda wussy looking and thin...

    these are definately current gen graphics...you can really see some low polygon counts in some of the screens, especially on epona, but it still looks f'n sweet.

    i'm so happy about all this it makes me wanna touch myself.
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    #44
    12th May 2004, 2:53 PM
    I don't think Dyack is ready for Zelda yet, and I'd prefer to see someone else at the helm. I'm betting that it's Mario Sunshine's director, since he was supposed to show off a new game this E3 and there's no sign of Mario 128. Or maybe not... Dunno
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    #45
    12th May 2004, 2:55 PM
    i dunno, i like dennis dyack...

    he seems like a cool dude
    All the kids black and white, together we are dynamite.
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    Great Rumbler
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    #46
    12th May 2004, 2:59 PM
    Yeah, Dennis Dyack is cool.
    Sometimes you get the scorpion.
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    big guy
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    #47
    12th May 2004, 2:59 PM
    but is he zelda cool?
    All the kids black and white, together we are dynamite.
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    Dark Jaguar
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    #48
    12th May 2004, 3:04 PM
    What's wrong with the boots? They look very durable and comfortable, and that's what's needed in a leather adventurer's boot. It fits too, along with the tunic, hat, and TIGHTS, ya know?
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    big guy
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    #49
    12th May 2004, 3:09 PM
    i still want him to look like he can kick out some teeth

    like he does in this picture (ignore the purple tunic)
    http://media.cube.ign.com/media/016/0168...91171.html
    All the kids black and white, together we are dynamite.
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    #50
    12th May 2004, 3:10 PM
    It's the new mature Link!!!!!

    [Image: miyamotoknowslink_1084328075.jpg]

    Eek
    Sometimes you get the scorpion.
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