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    Tendo City Tendo City: Metropolitan District Tendo City Nintendo's mystery product revealed!!

     
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    Nintendo's mystery product revealed!!
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    #101
    29th January 2004, 8:02 PM
    Quote:While it is cartridge-based, it will definitely not be like current GBA cartridges. It's a thin card which presumbably slips into the unit somehow.
    \

    Like the Master System.
    Sometimes you get the scorpion.
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    #102
    29th January 2004, 8:17 PM
    TurboGrafx also used cards.
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    #103
    29th January 2004, 9:53 PM
    Yeah but they said that these cards are about as cheap to produce as DVDs, which is terrific news.
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    #104
    29th January 2004, 10:21 PM
    DVDs? Optical media, yeah... I guess that does mean DVDs... wasn't sure if it meant or those drives the PSP is using... either way, yes, it's very good news. Should help a lot with the GBA's big problem with developers not making money....
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    #105
    31st January 2004, 3:29 PM
    http://www.chicagotribune.com/technology...opheds-hed

    Steven Kent.

    Quote:Nintendo's got game for newest challenge
    Longtime market leader responds as its competitors develop multifunction hand-held devices that also play music or movies

    By Steven L. Kent
    Special to the Tribune
    Published January 31, 2004

    Nintendo's Game Boy may have finally met its match.

    After 15 years and more than 150 million of the hand-held gaming systems sold worldwide, a new challenge is coming from a company that knows the portable game market better than anybody--Nintendo.


    Japan's Nintendo Co. said this month that it will introduce a new hand-held game system--temporarily known as the Nintendo DS, short for "double screen"--this year.

    The new product, which will not replace the popular Game Boy, is seen as a counterattack by Nintendo to protect its core market as other companies, including archrival Sony Corp., try to break into the field.

    "A lot of people are throwing their hats in the ring," said John Taylor, a video game industry analyst with Arcadia Investment Corp. Like most industry watchers, he views Sony's PSP, a mini-DVD-based system that executives say will play movies and music, as the rival system to watch.

    "Sony has slowly been building the infrastructure in the sense of getting the game community up and going," he said.

    Unlike Game Boy, but similar to the multifunctionality of the Sony PSP, Nintendo DS also will play movies.

    The Sony PSP--short for PlayStation Portable--is expected to be released this year. Sony's PlayStation 2 is the leading console-based gaming system.

    Sony is not the only challenger eager to topple Nintendo from the top of the hand-held gaming market.

    Also due this year is a multimedia-rich hand-held gaming device called Gametrac from Jacksonville-Fla.-based Tiger Telematics Inc.

    Activity in the hand-held category accelerated last year when Finland's Nokia released the N-Gage, a combination cell phone, MP3 player and game system. Also, California electronics firm Tapwave Inc. released Zodiac, a personal digital assistant and game system.

    Why all the excitement about hand-held games?

    According to the NPD Group, which tracks retail sales, Nintendo has sold more than 20 million Game Boy Advance systems in the North American market since releasing it in 2001.

    That means that three times as many Americans own the newest Game Boy than either Nintendo's GameCube or Microsoft's Xbox consoles.

    The PlayStation 2 market is larger but not by much. According to the most recent numbers, Sony has sold about 22.5 million PlayStation 2 consoles in North America.

    Another reason for entry: The risks of making portable games are shrinking.

    Game publishers like THQ, Capcom and Atari, which typically spend $5 million to $10 million to create a console game, can create a Game Boy title for less than $1 million.

    They also can release stripped-down versions of console hits for portable systems. Activision, for instance, has released its popular "Tony Hawk's Pro Skater" game for Game Boy Advance, N-Gage and Zodiac.

    With PlayStation 2 dominating the console market, and Microsoft and Nintendo battling for second place, Nintendo's unchallenged hold on the hand-held market is tempting.

    But shaking Nintendo's grip on hand-helds is easier said than done.

    Several companies--including Atari, SNK, NEC, Sega and Tiger Electronics--have failed to carve out a niche for a game device.

    Even Nokia, the worldwide leader in cell phone sales, hasn't made much headway. Nokia has sold about 25,000 N-Gage systems, according to one source, a number that looks miniscule when compared with 8.1 million Game Boy Advance systems sold in the last year.

    For Sony, which has a keen track record for introducing new gaming devices, the PSP launch may not be so smooth.

    "There have been some recent news reports that either because of the complexity of the PSP or because of costs or because of their desire to do a global launch, that it's going to happen later in 2004 than we had hoped," said Taylor.

    "There's also been some press coverage that the opening price point is going to be considerably higher than what we thought," which could be about $350, he said.

    Sony Corp. has not announced pricing nor a launch date for the PSP. A company spokesperson declined to comment further.

    When N-Gage and Zodiac rolled out at $299, some analysts said they priced themselves out of the market. By comparison, Game Boy Advance retails for $69, and Game Boy Advance SP, with a front-lighted screen, sells for $99.

    But the additional processing power and memory needed to make these new devices multifunctional, including telephony and PDA capabilities, cost money.

    Executives at Tiger Telematics see Gametrac, which should retail for about $200, as a compromise: It will offer more power than a Game Boy and is less expensive than the N-Gage.

    Along with playing video games, Gametrac, which uses the Windows CE operating system, can function as a global positioning system device, play MP3 files and handle text messaging. And like N-Gage, Gametrac can download games from the Web and play games stored on memory cards.

    "There is not a lot of competition that is multifunctional," said Mike Carrender, chief executive of Tiger Telematics. And "we can enter the market sooner and establish our product before PSP comes out."

    In the race to win video game consumers, however, being first to offer new wrinkles does not guarantee success. Just ask executives at Atari, Sega, and SNK, all of which beat Nintendo to market with color game systems.

    - - -

    A litany of the fallen

    Here are some of the hand-held game systems released to compete with Game Boy between 1989 and 1999.

    Neo Geo Pocket Color

    Manufacturer: SNK

    Released: 1999

    Strengths: Small size; good brand recognition among gamers; decent library

    Weaknesses: Little to differentiate it against Game Boy, which had a huge library of games

    Game.com

    Manufacturer: Tiger Electronics

    Released: 1997

    Strengths: Multifunctional device offered games and some PDA functionality; Tiger released a modem but didn't support it

    Weaknesses: Slow processor; lackluster library of games

    Virtual Boy

    Manufacturer: Nintendo

    Released: 1995

    Strengths: Showed games in vivid 3-D

    Weaknesses: Clumsy visor that required user to sit at a table; tiny library of mostly bad games

    Nomad

    Manufacturer: Sega

    Released: 1995

    Strengths: A portable Sega Genesis that could play Genesis cartridges and could be used on its own or hooked up to a television

    Weaknesses: Pillaged power at the rate of six AA batteries every 45 to 120 minutes

    Game Gear

    Manufacturer: Sega

    Released: 1990

    Strengths: Color graphics (Game Boy was monochrome then); backlighted screen; Sega name

    Weaknesses: Pillaged batteries; limited library of games

    TurboExpress

    Manufacturer: NEC

    Released: 1990

    Strengths: Color graphics; backlighted screen; played TurboGrafx console games

    Weaknesses: Pillaged batteries; games were dying in the market

    Lynx

    Manufacturer: Atari

    Released: 1989

    Strengths: Wonderfully clear, backlighted color screen

    Weaknesses: Cost twice as much as Nintendo's "new" Game Boy; pillaged batteries; limited library of games; very little retailer and publisher support

    -- Steven L. Kent

    $350 PSP sounding quite possible? And it might be late in the year, too... interesting...

    Oh, this Windows CE handheld thing will go nowhere like the Zodiac.
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    #106
    31st January 2004, 3:59 PM
    The DS will play movies? WTF?
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    #107
    31st January 2004, 5:07 PM
    Like the PSP and the GBA, probably, with special 'movie carts'?
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    #108
    31st January 2004, 5:11 PM
    I know...
    Sometimes you get the scorpion.
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    #109
    1st February 2004, 9:56 AM
    Unless you can burn your own DVDs onto the memory cards it'll be a complete waste. I'm not going to buy my 350+ movie collection all over again!
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    #110
    1st February 2004, 10:09 AM
    ...

    ...

    I will!
    Sometimes you get the scorpion.
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    #111
    1st February 2004, 10:13 AM
    Sweet, I'd appreciate it!
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    #112
    1st February 2004, 10:23 AM
    *burns movies to memory cards*

    GR: Alright here you go! *gives memory cards to OB1*

    OB1: Yay! *watches movies* WHAT THE...?! THIS IS ALL GAY PORNO!!! MY EYES!!

    GR: Bwahahahaha!!
    Sometimes you get the scorpion.
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    #113
    1st February 2004, 10:27 AM
    [Image: eek.jpg]
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    #114
    1st February 2004, 11:10 AM
    Yeah, the GBA and PSP movie things are on propriatary media and you have to buy things in that format. Again if you have them already. Yeah, I see it really taking off.
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    #115
    1st February 2004, 11:33 AM
    Maybe the DS has a built in hard drive...
    Sometimes you get the scorpion.
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    #116
    1st February 2004, 11:36 AM
    I really can't see Sony using the UMD for movies. Only Sony would support them, so you'd only get Sony movies. It just doesn't add up.
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    #117
    1st February 2004, 11:42 AM
    But that is the exact way they described how it would work! Sure it's stupid, but I doubt they were lying... and Nintendo is doing the same thing with the GBA, at least in Japan...
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    #118
    1st February 2004, 6:36 PM
    Did they really say that they'd be releasing movies on UMDs?
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    #119
    1st February 2004, 6:40 PM
    I think so...

    http://www.theregister.co.uk/content/68/33790.html
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    #120
    1st February 2004, 6:46 PM
    It doesn't say anything about Sony releasing movies on UMDs. It says that they can hold up to two hours of DVD-quality video.
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    #121
    1st February 2004, 7:21 PM (This post was last modified: 1st February 2004, 7:27 PM by A Black Falcon.)
    Here we go, Yahoo search found us something...

    http://www.gamesindustry.biz/content_pag...w&aid=1811
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    #122
    1st February 2004, 7:27 PM
    I have no idea.
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    #123
    1st February 2004, 7:36 PM
    About what? ... or was that about that post before I redid it... :)
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    #124
    1st February 2004, 7:40 PM
    Before you edited your post.
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    #125
    1st February 2004, 9:30 PM
    Thought so. Well that link is good and has some more detail on this.
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    #126
    1st February 2004, 9:33 PM
    I don't feel like clicking on it.
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    #127
    1st February 2004, 9:59 PM
    Why do you have to be so stupid just to annoy me? It is really idiotic.
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    #128
    2nd February 2004, 11:57 AM
    C'est la vie, mon ami stupide.
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    #129
    2nd February 2004, 12:37 PM
    Seriously, get help.
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    #130
    2nd February 2004, 1:13 PM
    Haha, I love annoying you since you annoy me so often.
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    #131
    2nd February 2004, 1:17 PM
    Not on purpose and usually only when you overreact...
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    #132
    2nd February 2004, 1:19 PM
    Whether or not you intend to annoy me is irrelevent. It effects me the same way.
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    #133
    2nd February 2004, 1:26 PM
    If you'd learn to calm down and not take everything to mean the worst possible interpretation of what was said it wouldn't be a problem...
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    #134
    2nd February 2004, 1:29 PM
    I'll do that as soon as you learn how to not be a big idiot and figure out how to read posts correctly.
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    #135
    2nd February 2004, 1:35 PM
    You have a much bigger problem with that than me, that's for sure.
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    #136
    2nd February 2004, 1:37 PM
    I'm amazed by your mastery of the retort. Someone says something and you go "no YOU are!". Truly amazing.
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    #137
    2nd February 2004, 1:45 PM
    It is absolutely true though, so no more is needed...
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    #138
    2nd February 2004, 1:48 PM
    I wonder if we can convert the instense energies expelled by OB1 and ABF's constant arguing into electricity...
    Sometimes you get the scorpion.
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    #139
    2nd February 2004, 1:50 PM
    A Black Falcon Wrote:It is absolutely true though, so no more is needed...

    Your imagination is only surpassed by your wit and charm.
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    #140
    2nd February 2004, 1:50 PM
    It could power ... something ...
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    #141
    2nd February 2004, 1:52 PM
    The relevant part of that article. Its old, but good enough I think...

    Quote:The PSP isn't just a game device of course - it's designed as a portable media system, and Sony will be pushing for music and movies to also be released in UMD format. Movies on UMD will retail at a price "less than a DVD", which is just as well when you consider that UMD discs will almost certainly not be able to store video of the same quality as DVDs. Music may also be released on UMD at prices lower than normal CD prices.

    In a move obviously designed to help get the movie studios on board, the device will support region coding for movies, but there's no word as yet on whether this will also apply to games. Deering specifically mentioned movies when talking about region codes, and went out of his way to point out that there would be no differences between devices in PAL and NTSC regions, so it may be that region coding is being dropped entirely for games on the system.
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    #142
    2nd February 2004, 1:53 PM
    That's really dumb.
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    #143
    2nd February 2004, 1:57 PM
    No, its a Portable Media System!
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    #144
    2nd February 2004, 1:59 PM
    That's so dumb. I'd rather spend the extra money on getting a regular DVD I can watch anywhere than saving money by buying something that I'll only be able to watch on a little tiny screen.
    Sometimes you get the scorpion.
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    #145
    2nd February 2004, 2:01 PM
    Yes, it's very dumb. Guess I'll get the low-end PSP model.
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    #146
    2nd February 2004, 2:05 PM
    If they do end up with multiple models like those old rumors said...
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    #147
    2nd February 2004, 2:05 PM
    Well who cares. I just want it to play games.
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    #148
    2nd February 2004, 2:07 PM
    PSP: We do everything! ...Just not very well.
    Sometimes you get the scorpion.
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    #149
    2nd February 2004, 2:08 PM
    I'm sure it'll play games well.
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    #150
    2nd February 2004, 2:08 PM
    Hey, it's Sony, you expected it to do things *well*?
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