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    Tendo City Tendo City: Metropolitan District Tendo City Team Silent disbanded?

     
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    Team Silent disbanded?
    A Black Falcon
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    #1
    17th January 2011, 9:21 PM
    http://helldescent.com/2011/01/17/team-s...t-says-so/

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    Great Rumbler
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    #2
    17th January 2011, 9:23 PM
    Haven't they basically been non-existent since Silent Hill 4 anyway?
    Sometimes you get the scorpion.
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    Sacred Jellybean
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    #3
    17th January 2011, 9:42 PM
    The author makes a good point that non-Team-Silent games have been good, such as Shattered Memories. Admittedly, that's the only one I've played, but still, the idea that only the original creators of a game series have the skill to make a good one is absurd. If anything, different developers can breathe new life into a series. It helps ensure that the games don't stagnate, and after 4 or so of them from the same team, it doesn't seem like such a bad idea.

    Even at the risk of the integrity of the series being compromised (by new developers), at least it's something different.
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    Weltall
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    #4
    20th January 2011, 2:26 AM
    Great Rumbler Wrote:Haven't they basically been non-existent since Silent Hill 4 anyway?

    More or less. Membership on this team was always fluid, anyway. And, several members left of their own accord to start their own projects.

    I think Shattered Memories was better than 3 or 4, anyway.
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    Dark Jaguar
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    #5
    20th January 2011, 3:20 AM
    That said, 5 was pretty awful.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    Weltall
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    #6
    20th January 2011, 10:39 AM
    I have not played it to know, though I certainly have not gone out of my way to play the game in spite of it being out for almost four years.

    I did play Silent Hill: Origins, however, and did not finish. The gameplay is rotten, and far too dark in interior locations. Darkness can make for very effective atmosphere. It can also simply make even basic navigation a huge pain in the ass. Also, I understand that it's realistic for a character to tire after being forced to run for extended stretches, but it's one of those touches of realism that I always prefer to be sacrificed for the sake of playability.
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