14th June 2003, 12:17 PM
Hmm... Just adding up level types myself, don't mind me, not taking sides...
SMB1 had...
Standard overworld
tree tops
underground
castle
underwater
bridge
That's 6 basic types
SMW had...
plains
forest
castle/fortress
switch palace
funky special courses
underwater
cave
lava
tricky platform based ones
bridge
haunted houses
that's 11 basic types, plus most of them had autoscroll versions in the game
Just for fun now...
SMB3 had...
plains
fortress
flying ship
sky
desert
ice
pipe
giant
water
caves
tricky platform based ones
darkness (specifically the ones where you have limited vision and the level is designed with that in mind)
that's 12 this one has
Of course, this is all subject to one's opinions of what qualifies as a set "theme" for a level. One may not consider sky levels to be all that much different than the ones where one jumps from weird platform types through the whole thing. One also may consider that the "ice", "chocolate", and "night time" levels in SMB1, and the "chocolate" levels in SMW, qualify as their own types. I didn't think they qualified because they only affected look.
SMB1 had...
Standard overworld
tree tops
underground
castle
underwater
bridge
That's 6 basic types
SMW had...
plains
forest
castle/fortress
switch palace
funky special courses
underwater
cave
lava
tricky platform based ones
bridge
haunted houses
that's 11 basic types, plus most of them had autoscroll versions in the game
Just for fun now...
SMB3 had...
plains
fortress
flying ship
sky
desert
ice
pipe
giant
water
caves
tricky platform based ones
darkness (specifically the ones where you have limited vision and the level is designed with that in mind)
that's 12 this one has
Of course, this is all subject to one's opinions of what qualifies as a set "theme" for a level. One may not consider sky levels to be all that much different than the ones where one jumps from weird platform types through the whole thing. One also may consider that the "ice", "chocolate", and "night time" levels in SMB1, and the "chocolate" levels in SMW, qualify as their own types. I didn't think they qualified because they only affected look.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)