10th May 2022, 11:32 AM
Capitalism has brought us the entire modern world. It is not the problem. Selling a division because it just lost you $200 million thanks to a failed project is the way this industry works. What should they do, continue spending a lot for studios who are highly unprofitable? Tomb Raider may still be profitable to some extent, but in the last few years Squeenix's big bet with their western studios was on the Marvel games, and that was a total failure.
I mean, I have no strong opinion here since I haven't played an Eidos game for a long time and don't think I have ever loved anything they published other than Thief, but I get why Squeenix would react that way to the amount theyr apparently lost of their two Marvel games, particularly when Eidos in general had apparently been under-performing for a while.
Their prospective new owner, the Embracer Group, have bought up a huge number of smaller to midsize studios in the US and particularly Europe. Their thing is midsize-budget games, not massive-budget AAA stuff, so perhaps they will do better with more cost controls on these studios? We'll see in a few years, I guess.
I mean, I have no strong opinion here since I haven't played an Eidos game for a long time and don't think I have ever loved anything they published other than Thief, but I get why Squeenix would react that way to the amount theyr apparently lost of their two Marvel games, particularly when Eidos in general had apparently been under-performing for a while.
Their prospective new owner, the Embracer Group, have bought up a huge number of smaller to midsize studios in the US and particularly Europe. Their thing is midsize-budget games, not massive-budget AAA stuff, so perhaps they will do better with more cost controls on these studios? We'll see in a few years, I guess.