28th April 2020, 2:26 PM
Finished this up a couple days back. I'm surprised that I put a whole 60 hours into the thing. It seemed to fly by. That's a lot of gaming for 3 weeks. I was as addicted to this game as I was Wind Waker. As I kept playing, and as I amassed more items, it felt more like a proper Zelda game. I definitely got the feels seeing Ilia get her memory back.
The final Ganondorf battle was challenging and satisfying. Pretty neat to get some horse-riding in, and what Ganon battle wouldn't be complete without a badass sword fight at the end? I was definitely struggling towards the end there, having used both my potions. Another 6 or so hearts and I would have been toast. It felt like I hit him a good couple dozen times before I finally felled him. Granted, it would have ended sooner if I saw him fall to one knee and get in the final death blow, but the first two times it happened, he was off-camera, and I couldn't z-target hime.
I'll say that the game was a bit too easy, but that seems par for the course for Zelda games these days. They don't seem to get really challenging until close to the end, though that won't stop me from bitching up a storm at the slightest frustration or inconvenience. I've gotten bitchy in my old age. ;( Thankfully, the difficulty level was nothing like Wind Waker, which was (ahem) a breeze.
Great game, glad I finally played through it. If I had the choice to do it again, I would have played the GameCube version, because I don't think using the wiimote did the game any favors. I definitely had to time my sword strikes differently, because I knew they would be slow to respond. This was especially pronounced when Ganon and I were striking a ball of energy back-and-forth, waiting for the other's reaction time to fail. But overall, great experience. There's a reason I was so damned addicted to it.
The final Ganondorf battle was challenging and satisfying. Pretty neat to get some horse-riding in, and what Ganon battle wouldn't be complete without a badass sword fight at the end? I was definitely struggling towards the end there, having used both my potions. Another 6 or so hearts and I would have been toast. It felt like I hit him a good couple dozen times before I finally felled him. Granted, it would have ended sooner if I saw him fall to one knee and get in the final death blow, but the first two times it happened, he was off-camera, and I couldn't z-target hime.
I'll say that the game was a bit too easy, but that seems par for the course for Zelda games these days. They don't seem to get really challenging until close to the end, though that won't stop me from bitching up a storm at the slightest frustration or inconvenience. I've gotten bitchy in my old age. ;( Thankfully, the difficulty level was nothing like Wind Waker, which was (ahem) a breeze.
Great game, glad I finally played through it. If I had the choice to do it again, I would have played the GameCube version, because I don't think using the wiimote did the game any favors. I definitely had to time my sword strikes differently, because I knew they would be slow to respond. This was especially pronounced when Ganon and I were striking a ball of energy back-and-forth, waiting for the other's reaction time to fail. But overall, great experience. There's a reason I was so damned addicted to it.