25th March 2019, 5:56 PM
Thanks for trying it! Did you make any Mario Maker levels (that are actually still there)? I know you did your own game so maybe not, but I forget...
The concept of the level is probably pretty obvious, but Mario has to get past an attacking airship fleet. The problem is that there's a spike wall in the way, so he's got to go into one of the ships and 'zoom in' as it were to find a route through that spike wall that seems so solid in the initial part of the stage. I used a Mario 1 airship theme because i thought it was interesting since there were of course no airships in Mario 1.
But yeah, how I do that part is I wait on the platform with the question block with a mushroom in it (after going up the vines), kill all the bloopers in the area there, then wait for the platform. Or better yet, don't jump on it until it's about to go under the spikes, because otherwise you're standing on it trying to avoid even more fireballs. I was trying to time it so that by the time the platform arrived you'd be done fighting the bloopers (so you wouldn't have to wait for it to go all the way over and back!). You think it should have come quicker?
Right after the blooper fight is the beginning of one of the hardest parts of the level for me... dodging all those fireballs while on moving platforms is tough, and there are a few more bloopers after you go under the spike wall, too. I often take a hit at the part where you go through the spike barricade... though it's the next bit after that, just before you reach the checkpoint, that might be the hardest. There are some tricky parts in the second half of the level (after the checkpoint) for sure, but the later parts of the first half are probably harder.
I've been playing more Mario Maker again recently, and I at least think my level isn't nearly as hard as a lot of stuff I see in 100 Mario challenge Hard mode levels (I don't use any tricky crazy tactic stuff since I doubt I could do that anyway...), but some are easier so maybe it's that level of challenge? Maybe it'd go in Normal, but I'm not sure. It's hard to say yourself, you made the level so it's probably easier for me after all. I'd have needed to upload it years ago for that to really matter though, not many people are playing Mario Maker 1 anymore these days, which is understandable really... it says only a couple of people have played the stage so far, and I'm sure that'd be different when the game was newer.
The concept of the level is probably pretty obvious, but Mario has to get past an attacking airship fleet. The problem is that there's a spike wall in the way, so he's got to go into one of the ships and 'zoom in' as it were to find a route through that spike wall that seems so solid in the initial part of the stage. I used a Mario 1 airship theme because i thought it was interesting since there were of course no airships in Mario 1.
But yeah, how I do that part is I wait on the platform with the question block with a mushroom in it (after going up the vines), kill all the bloopers in the area there, then wait for the platform. Or better yet, don't jump on it until it's about to go under the spikes, because otherwise you're standing on it trying to avoid even more fireballs. I was trying to time it so that by the time the platform arrived you'd be done fighting the bloopers (so you wouldn't have to wait for it to go all the way over and back!). You think it should have come quicker?
Right after the blooper fight is the beginning of one of the hardest parts of the level for me... dodging all those fireballs while on moving platforms is tough, and there are a few more bloopers after you go under the spike wall, too. I often take a hit at the part where you go through the spike barricade... though it's the next bit after that, just before you reach the checkpoint, that might be the hardest. There are some tricky parts in the second half of the level (after the checkpoint) for sure, but the later parts of the first half are probably harder.
I've been playing more Mario Maker again recently, and I at least think my level isn't nearly as hard as a lot of stuff I see in 100 Mario challenge Hard mode levels (I don't use any tricky crazy tactic stuff since I doubt I could do that anyway...), but some are easier so maybe it's that level of challenge? Maybe it'd go in Normal, but I'm not sure. It's hard to say yourself, you made the level so it's probably easier for me after all. I'd have needed to upload it years ago for that to really matter though, not many people are playing Mario Maker 1 anymore these days, which is understandable really... it says only a couple of people have played the stage so far, and I'm sure that'd be different when the game was newer.