30th May 2018, 6:16 PM
So when it comes to the Switch hardware so far, I think that I'd say that it's like a portable Wii U, except with slightly better graphics, but worse controls and a far worse featureset. Does just adding portability make up for all of the missing stuff, from a web browser to backwards compatibility to a pointer control option to good large-volume storage options and more? Most people seem to think so, given how it's a massive hit, but I'm not so sure. Portability's awesome, but the thing is large and less easy to hold than a DS because of that, and its joycons have small, handheld-sized buttons, which aren't great for a home system.
And that's not even getting into how much worse its stupid capacitive-touch screen is for gaming than the resistive-touch screens of the DS, 3DS,a nd Wii U, either! I know most people prefer capacitive, but for gaming I have no idea why because having to use your finger or a horrible, mushy capacitive-touch stylus makes precision impossible, and that's a crippling flaw in gaming. Cellphones manage because people don't expect too much, but game consoles like the Vita nd Switch show how bad capacitive screens are on systems which are trying to play serious games. It would be a huge shame if the far-better-for-gaming resistive touch technology goes away.
On that note, I tried the demo for the Switch version of Sushi Striker; the game's not out yet, but a demo is. It's a pretty good puzzle game and I enjoyed my time with it for sure! I'll be getting this game. However, I don't want it for the Switch, because this demo shows off how awful trying to control a game like this that actually requires precision is with your finger. Sure, you can use a controller too, but the game is designed for touch and should be better that way. I'm sure the 3DS version will indeed control a lot better than the Switch version with buttons does, but Switch buttons v. Switch touch? That's much closer, and buttons might even win...
So yeah, get Sushi Striker when it releases, but for 3DS because that system actually has a good touchscreen. Or try the free demo now to see what you all think.
And that's not even getting into how much worse its stupid capacitive-touch screen is for gaming than the resistive-touch screens of the DS, 3DS,a nd Wii U, either! I know most people prefer capacitive, but for gaming I have no idea why because having to use your finger or a horrible, mushy capacitive-touch stylus makes precision impossible, and that's a crippling flaw in gaming. Cellphones manage because people don't expect too much, but game consoles like the Vita nd Switch show how bad capacitive screens are on systems which are trying to play serious games. It would be a huge shame if the far-better-for-gaming resistive touch technology goes away.
On that note, I tried the demo for the Switch version of Sushi Striker; the game's not out yet, but a demo is. It's a pretty good puzzle game and I enjoyed my time with it for sure! I'll be getting this game. However, I don't want it for the Switch, because this demo shows off how awful trying to control a game like this that actually requires precision is with your finger. Sure, you can use a controller too, but the game is designed for touch and should be better that way. I'm sure the 3DS version will indeed control a lot better than the Switch version with buttons does, but Switch buttons v. Switch touch? That's much closer, and buttons might even win...
So yeah, get Sushi Striker when it releases, but for 3DS because that system actually has a good touchscreen. Or try the free demo now to see what you all think.