18th April 2018, 8:33 PM
Yeah, sorry, I guess I wasn't clear on that point -- in PUBG and Fortnite, you choose when to jump, which allows players a lot of options for where they want to land, particularly so considering that the parachute has a pretty good range. Radical Heights tries to change things, in that you start that game falling from the sky from the center of the map at some random angle, and can choose which way to go from there as you fall. There also is no parachute, the game just has no falling damage, which is kind of amusing. The basic concept is similar though. A shorthand joke way to describe the genre is to say "100 [characters/things/what have you] drop out of a plane..." so I do think it's an important element of battle royale games, though you probably could do one without it somehow.