21st March 2017, 9:48 AM
(This post was last modified: 21st March 2017, 1:06 PM by Dark Jaguar.)
Yes?
Well, in any case I think I just wanted to break down the differences down to the basic difference in taste. When it comes down to it, if you prefer a game that gives you a set of objectives and you just want the challenge of completing stated objectives, that's fine. I love plenty of games like that, such as Mario or Megaman. If you prefer something more like a sandbox, there are the extremes such as Minecraft, but I prefer just a BIT more structure than that. Give me an overall goal and a vast world to explore full of secrets, and I'm usually pretty happy. I never really cared much for Grand Theft Auto, but stuff like Phantom Pain and Breath of the Wild are right up my alley. I think we've got an understanding of the differences in our tastes at this point at least. You know, I took my sweet time in Twilight Princess too. I explored every inch and more or less ignored the indicated path until I was good and ready to move on, but it really is something when I can just "keep going". There's not a single giant wall made out of a "forest" texture blocking me off, so I can just keep going, and I love that. That ALONE isn't enough, because heck I don't like No Man's Sky at all. I also want that world to be engaging and full of surprises and things to do, and Breath of the Wild delivers on that more than Phantom Pain did. The animals all have their own little lives, and sometimes I'll spot a few moblins hunting some wild boar. I recall hiding behind a tree and when they ran by while chasing the boar I snuck out and backstabbed it. Good times. But, clearly that's debatable. I think it's fine explaining what you want out of a game, but please don't say they are "obvious" flaws when clearly the thing you call a flaw is the very thing I wanted and enjoyed, so it isn't a flaw, just different design than what you want.
Weapon durability and stamina though... and also the rain is starting to get on my nerves (the rain really only being a problem because of the stamina issue).
What's REALLY starting to get to me is the gaming community though. They've lost their minds. On the one side, you've got Nintendo fans beyond all reason who've decided that someone giving the game a 7/10 is UNACCEPTABLE and thus decided to ruin that guy's entire life. On the other side, you've got massive groups who have decided they have to "counter" all this love just for the sake of "balance" and are sending death threats to anyone who gave the game a 10/10 because they are "clearly" biased and thus... deserve to die for it I guess? (It should be noted that the vast majority of them openly admit they haven't actually played the game, but that's a pretty minor point since even if they had played it and didn't like it, it still wouldn't justify their behavior.) The two idiotic tribes are currently battling over a metacritic score, and it's downright pathetic. You know what I've been doing? Playing games I like, and not playing the ones I don't.
Well, in any case I think I just wanted to break down the differences down to the basic difference in taste. When it comes down to it, if you prefer a game that gives you a set of objectives and you just want the challenge of completing stated objectives, that's fine. I love plenty of games like that, such as Mario or Megaman. If you prefer something more like a sandbox, there are the extremes such as Minecraft, but I prefer just a BIT more structure than that. Give me an overall goal and a vast world to explore full of secrets, and I'm usually pretty happy. I never really cared much for Grand Theft Auto, but stuff like Phantom Pain and Breath of the Wild are right up my alley. I think we've got an understanding of the differences in our tastes at this point at least. You know, I took my sweet time in Twilight Princess too. I explored every inch and more or less ignored the indicated path until I was good and ready to move on, but it really is something when I can just "keep going". There's not a single giant wall made out of a "forest" texture blocking me off, so I can just keep going, and I love that. That ALONE isn't enough, because heck I don't like No Man's Sky at all. I also want that world to be engaging and full of surprises and things to do, and Breath of the Wild delivers on that more than Phantom Pain did. The animals all have their own little lives, and sometimes I'll spot a few moblins hunting some wild boar. I recall hiding behind a tree and when they ran by while chasing the boar I snuck out and backstabbed it. Good times. But, clearly that's debatable. I think it's fine explaining what you want out of a game, but please don't say they are "obvious" flaws when clearly the thing you call a flaw is the very thing I wanted and enjoyed, so it isn't a flaw, just different design than what you want.
Weapon durability and stamina though... and also the rain is starting to get on my nerves (the rain really only being a problem because of the stamina issue).
What's REALLY starting to get to me is the gaming community though. They've lost their minds. On the one side, you've got Nintendo fans beyond all reason who've decided that someone giving the game a 7/10 is UNACCEPTABLE and thus decided to ruin that guy's entire life. On the other side, you've got massive groups who have decided they have to "counter" all this love just for the sake of "balance" and are sending death threats to anyone who gave the game a 10/10 because they are "clearly" biased and thus... deserve to die for it I guess? (It should be noted that the vast majority of them openly admit they haven't actually played the game, but that's a pretty minor point since even if they had played it and didn't like it, it still wouldn't justify their behavior.) The two idiotic tribes are currently battling over a metacritic score, and it's downright pathetic. You know what I've been doing? Playing games I like, and not playing the ones I don't.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)