28th February 2017, 9:38 PM
If you've only backed stuff at digital tiers and not physical, then you've avoided a lot of the issues I mentioned... though I'm sure that CE will be cool even if there is an alternate retail physical one. (On that note, one thing I didn't mention is that the physical PC release of Torment: Tides of Numanera is only releasing as a physical package in Europe, since there is more of a business for physical PC games there than we have here, so anyone who does want that will need to find one from there...)
Quote: Here's the problem, there's too much I want to play right now, like right just now. Breath of the Wild, Torment, and the upcoming final DLC for Dark Souls 3 (a game I haven't played yet but intend to now that it's "finished"), and in that storm I'm forgetting some other titles. Breath of the Wild is a game I'm going to disappear into, as I did Phantom Pain, so the others will have to wait their turn.That does seem to be an issue right now, yeah, between Zelda, Horizon, Ni-Oh, Yakuza 4, and what have you... though none of those are things I really want to play for sure, since those four are all open-world or Dark Souls-styled. Still I guess I'd like to play Zelda sometime, though I imagine it'll be another of those open-world games I don't stick with, since I've never stuck with one for long... and Horizon could be alright I guess, who knows.
Quote: I was totally cool with turn-based combat, since I consider this sort of game to be more thoughtful than intense and I think chess style works better.Torment was never exactly big on combat though, so how much does that matter? And from what little I've seen this game sounds like it continues in that tradition. Combat might even be even more de-emphasized this time than it was in the first game in fact... which is great, that's what Torment should be, but what's the point of having a strategic turn-based battle system then? And it is inaccurate to the style of the original game. But really, it's mostly that the Infinity Engine is my favorite RPG gameplay engine. I love that style.