9th January 2017, 5:37 PM
How much development does a game need to have to be considered in development during the whole delay? I ask because Half-Life Episode 3 is, eventually, going to actually get made at some point (even if Valve has effectively cancelled it now, these things have a way of changing as time goes on). It's very clear all development on this episode is basically over and done with now, but should it be released, it'll have the mantle of "most delayed game" by then, unless you consider the total lack of development during various gaps an issue. Then you've got to consider just how much development Duke Nukem Forever actually had during certain periods of the project. The game we eventually got was such a disappointment that I really do have to wonder if that team really was just making up excuses to keep the money coming in with only occasional work on it. Sure, they were heavily developing it at first, but I think they really did get too "comfortable" with the arrangement of eternal delays and it made them lazy.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)