20th October 2016, 6:57 AM
(This post was last modified: 20th October 2016, 7:38 AM by Dark Jaguar.)
I've edited the top post with that video and my commentary.
Here's a few added thoughts. It does appear they've got some decent third party support, but Skyrim being bound for the system isn't much different than Arkham City being bound for Wii U when it first came out. I do love the promise of upcoming entries in Splatoon, Mario Kart, and so on, but I would have expected that anyway. The ability to "have it all" with that controller design is pretty awesome. It's got the Wii U style tablet/TV control as an option, as well as the "wiimote/nunchuck" style (I predict the two removable side bits have motion controls built into them, which we'll know for sure soon enough). When separated, the two bits can be connected together to make a more solid standard controller experience as well. If it uses a standard bluetooth connection, heck, this thing might even link up with our cell phones to provide a better built controller for mobile gaming. I still want to know if they went and made the shoulder buttons pressure sensitive again like back on the Gamecube. That feature has been sorely missed on Nintendo systems.
I would add one more thing. I don't think the single screen prevents backwards compatibility with DS and 3DS. That's a pretty huge screen, and it could easily be cut into two smaller screens to accomodate DS and 3DS games.
Online support is the wild card. Nintendo made some big jumps between the DS/Wii and 3DS/Wii U. Here's hoping they realize the importance of making big jumps again to finally reach feature parity with their competition. Nintendo has a good working relationship right now with Google, so here's hoping they can foster that relationship and maybe even get Google to DESIGN their whole online infrastructure. That alone would make them a serious contender, since Google's online prowess makes Microsoft seem out of touch.
Here's a few added thoughts. It does appear they've got some decent third party support, but Skyrim being bound for the system isn't much different than Arkham City being bound for Wii U when it first came out. I do love the promise of upcoming entries in Splatoon, Mario Kart, and so on, but I would have expected that anyway. The ability to "have it all" with that controller design is pretty awesome. It's got the Wii U style tablet/TV control as an option, as well as the "wiimote/nunchuck" style (I predict the two removable side bits have motion controls built into them, which we'll know for sure soon enough). When separated, the two bits can be connected together to make a more solid standard controller experience as well. If it uses a standard bluetooth connection, heck, this thing might even link up with our cell phones to provide a better built controller for mobile gaming. I still want to know if they went and made the shoulder buttons pressure sensitive again like back on the Gamecube. That feature has been sorely missed on Nintendo systems.
I would add one more thing. I don't think the single screen prevents backwards compatibility with DS and 3DS. That's a pretty huge screen, and it could easily be cut into two smaller screens to accomodate DS and 3DS games.
Online support is the wild card. Nintendo made some big jumps between the DS/Wii and 3DS/Wii U. Here's hoping they realize the importance of making big jumps again to finally reach feature parity with their competition. Nintendo has a good working relationship right now with Google, so here's hoping they can foster that relationship and maybe even get Google to DESIGN their whole online infrastructure. That alone would make them a serious contender, since Google's online prowess makes Microsoft seem out of touch.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)