23rd June 2016, 5:16 AM
I still play Phantom Pain for one reason: there's endless ways to mess with the guards. What they've shown is a strong indicator of that emergent gameplay I talked about before. The world could literally be nothing but random groups of stuff and enemies, and so long as all that stuff can interact with each other in countless ways, I expect countless hours of fun.
Here, let me show you the pure joys of emergent gameplay:
Here, let me show you the pure joys of emergent gameplay:
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)