18th June 2016, 6:58 PM
http://www.theverge.com/2016/6/17/119670...-frequency
In this E3, of the games shown at the press conferences and on Nintendo's stream, 41% had male-only playable characters, 3% (two games) had female-only playable characters, 49% let you play as either gender, and 7% are N/A. That high percentage of gender-choice games is good, but the massive disparity of single-gender games is unsurprising, but should be worked on.
In this E3, of the games shown at the press conferences and on Nintendo's stream, 41% had male-only playable characters, 3% (two games) had female-only playable characters, 49% let you play as either gender, and 7% are N/A. That high percentage of gender-choice games is good, but the massive disparity of single-gender games is unsurprising, but should be worked on.