15th June 2016, 5:26 PM
Dark Jaguar Wrote:Yeah the triforce doesn't need genders to "balance" itself. Heck, Ganondorf's a male, so it's already out of balance.No, no. Hero, villain, and girl, those are the three roles. You can't have girl, girl, and villain, that makes no sense!
Yes, it's that kind of crazy-sexist thinking that is the only possible "explanation" for Aunuma's really bad excuse there.
Quote:Now, designing an entire campaign for Zelda would be a lot of work, so THAT sort of reasoning I could accept. This though? Yeah, it's pretty shoddy reasoning. Nothing will really come of it though, because Japan is just too far removed from the US for them to care about what english Twitter is saying.Remember when Ubisoft said that Assassin's Creed couldn't have female characters (even for multiplayer) because doing the animations and stuff would be too much work, and they got a lot of criticism for that? It's not a great excuse because given the scale of these games, of course you could have had a female character too if you care at all. Ubi eventually responded by adding a female character in Syndicate. Nintendo./.. I'm expecting nothing, with their long history of sexism and being incredibly stubborn.
Quote:Zelda has had some pretty cool roles anyway.Sure! Sometimes she does something cool and then gets kidnapped and the hero has to rescue her, other times she gets kidnapped and then does something cool after being rescued, and sometimes she just gets kidnapped, no cool part. Of course, there's a very stereotyped common thread to all of those...
And I know I've said this before, but I do find it quite noteworthy that while EAD/NCL and the games they oversaw with Capcom have never had Zelda playable (excepting moving around spirit statue Zelda in Spirit Tracks), two of the three Western-made Zelda games (the CD-i titles) star Zelda. Of course she's also playable in Hyrule Warriors, which I was hoping might give Aunuma ideas, but sadly he stuck to his sexist standards instead. At this point it is hurting the games to continue refusing to have a playable female character.
Quote: There's no reason both Link and Zelda couldn't be doing stuff. I dunno, they're just too attached to the idea that Link, Zelda and Ganon are symbolically tied to the triforce. Here I was hoping the Hyrule Warriors spinoff would be a great start down the road to allowing characters other than Link to have a leading role now and again. I really don't need Link to ALWAYS be the star, and as I've said time and time again, the only way we're ever going to see a female lead is if Nintendo is willing to let go of the need to ALWAYS star Link in every single Zelda game.I entirely agree with all of this. Link is a good character and I do like playing as him, but have some variety sometimes! This new Zelda game changes a lot of things about Zelda, there is no good defense for sticking with this one.
Quote:So, all that said, I'm more excited for this upcoming Zelda game than I have been in a good long while. It's a great return to form, with everything having a very strong Zelda 1 inspired design.Beyond the gender thing, I'm bnot,. I mean, some things about the game look great, such as the exploration, some of the neat things you can do, combat, etc., but... I, of course, have never cared for open-world games and hate crafting, and both of those things are major focuses of this game. Weapon durability is also not great. And while the art style is pretty good, I'm one of the (I guess few) who think Twilight Princess has the series' best art design, not this somewhat Skyward Sword-like look. This is good, but that's better. Oh, and the simpler music... I don't know, great music is such an important part of the series! I'm sure this game will be very good and do well, but I liked traditional 3d Zelda a lot...