6th March 2015, 10:33 PM
The symbolism and mood behind the Silent Hill games is on a level about 5 times above anything Eternal Darkness ever accomplished.[/quote]
Based on the first few hours of Silent Hill 1 versus all of ED, yeah, I'd never agree to this for sure. But consider, there is only one Eternal Darkness game, and it released between SH2 and SH3, not a whole franchise. I wish it was a franchise (ED is my favorite Gamecube game, remember!), but it isn't. :(
I love ED's historical settings, the very good attention to detail they put into every time period in the game, the adventure game touches (being able to investigate objects and get descriptions of them, love that), etc. Silent Hill's setting isn't particularly interesting, in comparison, it's not even close. Seems like just another Japanese attempt at an "American" town. It's not bad, but it's not special like ED was... but few games have that level of attention to detail. ED is a fun game, but it's the story and world detail that really puts it over the top.
There are other genres I dislike too, of course. Music games are one of the worst genres there is (I am terrible at music and have little interest in it), and crafting-focused games (Minecraft clones, crafting-focused MMOs, what have you) are horribly boring and awful. I hate crafting!
Based on the first few hours of Silent Hill 1 versus all of ED, yeah, I'd never agree to this for sure. But consider, there is only one Eternal Darkness game, and it released between SH2 and SH3, not a whole franchise. I wish it was a franchise (ED is my favorite Gamecube game, remember!), but it isn't. :(
I love ED's historical settings, the very good attention to detail they put into every time period in the game, the adventure game touches (being able to investigate objects and get descriptions of them, love that), etc. Silent Hill's setting isn't particularly interesting, in comparison, it's not even close. Seems like just another Japanese attempt at an "American" town. It's not bad, but it's not special like ED was... but few games have that level of attention to detail. ED is a fun game, but it's the story and world detail that really puts it over the top.
Quote:That alone makes me go through. The puzzles are more engaging as well.I didn't see any interesting puzzles yet, but do they get better later in the series? (Seems unlikely, with how not-great survival horror game puzzles usually seem to be -- so many keys or key-style items to collect in RE and its clones...)
Quote:I'll give you that the gameplay is outdated though. You've got to be able to forgive those faults, and if you can't, there's not much else I can say. However, for me at least, the gameplay may be clunky and outdated, but it still serves to aid in the overall suspense of the place. I feel very vulnerable in games like that.Clunky and outdated gameplay with awful controls and a high frustration factor because of being killed by enemies I can't entirely fight back against is all bad stuff. I just don't quite get why people like survival horror games.
There are other genres I dislike too, of course. Music games are one of the worst genres there is (I am terrible at music and have little interest in it), and crafting-focused games (Minecraft clones, crafting-focused MMOs, what have you) are horribly boring and awful. I hate crafting!