23rd February 2015, 5:11 PM
Dark Jaguar Wrote:Oh, I just started playing your mod Weltall. Sorry for the delay. No excuses, I just didn't get around to it until now. I've only played a bit, but so far it seems interesting. I like having to keep track of certain shells and so on. You mess with some expectations, and sometimes it feels like a cheap trick but other times it's pretty clever. I'm only two levels in, because I started around the time I usually go to bed, but I intend to get back to it whenever I'm not playing a few of my other current game projects.
'scool. I'm interested to know which parts you might have thought were unfair, since I'm trying my best to minimize unfairness.
Quote:When I'm done, I will probably give a go at my own Mario level design. I'll probably be using Nintendo's own editor when it comes out. It seems pretty powerful. What editor did you use? Oh, do you go by "Ten" on another forum by chance?
I do! And, I use Lunar Magic to edit the SMW rom, plus a few other tools that the other forum makes available.
Quote:SJ, your problem is you need to jump on it's head, like a kid would. You are attempting to negotiate the issue like an adult, by trying to talk to the koopa. Note that there is no "talk" command in the game.
snx now I kind of want to make it work like that.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR