19th August 2014, 6:30 PM
I'm aware of those projects, I'm talking more about putting those developers in charge of the original IPs. I'm still looking forward to the new ones though.
Anyway, I just checked out their description of the new King's Quest game: "King Graham -- revered as the greatest adventurer to ever live -- shares his life's adventures with his curious granddaughter, Gwendolyn. It is through these tales that Gwendolyn discovers the true greatness of her grandfather."
I have this idea in my head for how this could go. What if what that means is that Graham is telling his granddaughter stories about his past adventures, and THAT is the adventure game! Basically, as Graham tells the stories, Gwendolyn is inserting herself into the story in her imagination. Better, as the story goes on, she asks, nay, DEMANDS for big changes to the story, turning it into her story, as kids are wont to do. For example, Graham says (narrating from outside the game) "As I walked on top of the clouds, I had to deal with a giant here", and then Gwen interjects (your character turning directly towards the camera and talking to it) "No wait, a giant... snake! No, a giant 3 headed snake, made of fire! Also the clouds are on fire!" To this, Graham responds "Okay then, a HUUUGE 3 headed snake made of fire sets the clouds on fire with it's fire breath. Alright, so what do you think? How did I deal with that?" and then you've got yourself a puzzle to solve.
That could be the greatest thing ever...
Anyway, I just checked out their description of the new King's Quest game: "King Graham -- revered as the greatest adventurer to ever live -- shares his life's adventures with his curious granddaughter, Gwendolyn. It is through these tales that Gwendolyn discovers the true greatness of her grandfather."
I have this idea in my head for how this could go. What if what that means is that Graham is telling his granddaughter stories about his past adventures, and THAT is the adventure game! Basically, as Graham tells the stories, Gwendolyn is inserting herself into the story in her imagination. Better, as the story goes on, she asks, nay, DEMANDS for big changes to the story, turning it into her story, as kids are wont to do. For example, Graham says (narrating from outside the game) "As I walked on top of the clouds, I had to deal with a giant here", and then Gwen interjects (your character turning directly towards the camera and talking to it) "No wait, a giant... snake! No, a giant 3 headed snake, made of fire! Also the clouds are on fire!" To this, Graham responds "Okay then, a HUUUGE 3 headed snake made of fire sets the clouds on fire with it's fire breath. Alright, so what do you think? How did I deal with that?" and then you've got yourself a puzzle to solve.
That could be the greatest thing ever...
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)