26th November 2013, 5:42 PM
I forgot to mention this, but the new Zelda, like Skyward Sword, is using save points. Ugh! Link to the Past let you save anywhere. Yes, originally you could only "return" to 4 different locations, but in the GBA version they set it to return you to the last doorway you went through (also, that's how Link's Awakening, the Oracle games, and Minish Cap worked). That should pretty much be standard at this point.
If they are using save points to get around that cannon room save glitch from Twilight Princess, I have news. Skyward Sword STILL had a game ending save glitch, and that game DID use save points. Further, they can PATCH 3DS games now (though I wish they would automatically download like on the Wii U instead of needing to find them on the store, seriously that could be done in a system update), so there's really no excuse for them using save points like this. I don't understand it.
If they are using save points to get around that cannon room save glitch from Twilight Princess, I have news. Skyward Sword STILL had a game ending save glitch, and that game DID use save points. Further, they can PATCH 3DS games now (though I wish they would automatically download like on the Wii U instead of needing to find them on the store, seriously that could be done in a system update), so there's really no excuse for them using save points like this. I don't understand it.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)