12th March 2013, 9:51 PM
Have you backed any kickstarters, DJ?
As for Worlds of Wander, it actually did have most of that stuff. Did you read much about it? It had stuff like you could draw lines on the screen and then just fill them in as platforms, the whole level-creation interface worked in the game engine so you didn't have to work with a separate editor, getting into the actual scripting language boxes was optional, etc.
As for Worlds of Wander, it actually did have most of that stuff. Did you read much about it? It had stuff like you could draw lines on the screen and then just fill them in as platforms, the whole level-creation interface worked in the game engine so you didn't have to work with a separate editor, getting into the actual scripting language boxes was optional, etc.