17th September 2012, 12:14 PM
Honestly, I'd be happier without cheap gimmicks (or expensive gimmicks, in many cases). Motion sensitivity can be very unresponsive and therefore very frustrating during gameplay. I'd much rather just use buttons. Buttons have worked well for decades. There's a reason the Power Glove failed, and while the technology now is better than what we had in the 80's, it still makes for an overall inferior experience. Let me put it this way: it was so much easier to make Donkey Kong do a roll jump by pressing and holding the Y button and then pressing the B button rather than shaking the Wii remote and hoping that it registers properly. It was so much easier for Link to throw bombs when all you had to push was the corresponding C button rather than making sure the Wii remote is correctly calibrated to the motion sensor and then holding the remote in the air and swinging it downward in the hopes that he'll actually throw the bomb instead of slashing it with his sword and blowing himself up in the process. It's annoying to have the game respond and do something you didn't want it to do just because you reached up to scratch your nose.
HD is a plus, TVii sounds pretty cool, and I'm glad they're keeping WiiWare, Virtual Console, etc. as they have all been revolutionary advances in gaming technology that have thoroughly enriched the gaming experience. Motion sensitivity, though... highly flawed and completely unnecessary. I guess it's okay in games like Wii Sports or even Mario Kart Wii, and it wasn't even that bad in Twilight Princess (though I still prefer the Gamecube version), but they've tried to hard to incorporate it into games that don't need it (platformers, for example), and I honestly feel that the Motion Plus upgrade has made Skyward Sword a more aggravating experience than Twilight Princess, with the increased dependency on the accuracy of your swings and the absolute necessity of performing the correct swing on certain enemies such as the Deku Babas whose mouths change direction.
As for whether I'm interested in getting a Wii U... yes, eventually. I always buy Nintendo's new systems and I'm always at least somewhat satisfied. It's guaranteed to have good games from classic franchises. I think I'll wait until more of those games come out though. When it has a Zelda game, at the very least, I'll be interested.
HD is a plus, TVii sounds pretty cool, and I'm glad they're keeping WiiWare, Virtual Console, etc. as they have all been revolutionary advances in gaming technology that have thoroughly enriched the gaming experience. Motion sensitivity, though... highly flawed and completely unnecessary. I guess it's okay in games like Wii Sports or even Mario Kart Wii, and it wasn't even that bad in Twilight Princess (though I still prefer the Gamecube version), but they've tried to hard to incorporate it into games that don't need it (platformers, for example), and I honestly feel that the Motion Plus upgrade has made Skyward Sword a more aggravating experience than Twilight Princess, with the increased dependency on the accuracy of your swings and the absolute necessity of performing the correct swing on certain enemies such as the Deku Babas whose mouths change direction.
As for whether I'm interested in getting a Wii U... yes, eventually. I always buy Nintendo's new systems and I'm always at least somewhat satisfied. It's guaranteed to have good games from classic franchises. I think I'll wait until more of those games come out though. When it has a Zelda game, at the very least, I'll be interested.