7th April 2012, 12:31 PM
Lemmings is one of the most popular and ported games out there, or "was" until Sony bought the rights to it. Tetris is probably the only game that's more ported. (I have played it on a "Smart" TV set, a phone, and a calculator. Eventually I'll be able to play it on a thermostat. Heck I seem to recall a wearable Tetris as a watch several years back.) I've got the SNES version of Lemmings, but if I ever get an Amiga I may try to get the original. I don't really intend to get every last port in existence.
I may get the PSVita version down the line if I ever get a Vita, but only because the game really excels with a mouse and I imagine a touch screen interface would be a downright perfect fit for the game (though there may be trouble targeting specific lemmings in a crowd, if "on release" was how abilities were activated though, it could work (and drag the finger to a blank spot to "cancel").
It would CERTAINLY be better than playing Secret of Mana or Mega Man X with a touch screen. My word, I tried both on a friend's iPad (along with Chrono Trigger, which worked a bit better except in mini-games) and while the graphics were improved a bit (well, in Mega Man X's case the resolution was a lot higher, but lots of frames of animation were missing, most notably on X, and it actually struggled with certain sound effects) the controls were just painful. X in particular had numerous control schemes in some sad attempt to make sure SOMETHING was workable, but none really were. Apple, if Job's loss frees you up for anything, it should be adding BUTTONS to your devices. Capcom and Square-Enix, please put these enhanced version on the 3DS or Vita in their online stores. These games need buttons to control accurately. Capcom specifically, what's up with your port of Mega Man X? Seriously, Maverick Hunter X showed you know how to do a nice remake. This one had none of the gameplay additions or revisions and actually in some ways looked and sounded worse than the SNES game. There's no real excuse for that.
So... Terranigma. I loved Illusion of Gaia, and this game is a lot like that, only with the added twist, similar to Soulblazer, of "rebuilding the world" as you play. Together these 3 make the "Blazer" or "Gaia" series. I had been looking to get the 3rd game for some time after hearing that it was translated into English but only released in Europe because Enix USA went out of business temporarily near the end of the SNES lifetime. However, it's very hard to find a good deal. The usual suspects (eBay, Amazon, which are usually only good for obscure unknown gems unless you like wasting money) are filled with insane prices (around $200) and lately, a LOT of counterfeit "reproductions" that look like American SNES games and have a custom ROM with a hacked version of Terranigma on it (the custom ROM being cheaply made, it won't last 10 years). So I had just waited, until recently when I found someone on a collector's forum willing to part with it for a much more reasonable price. After fiddling around with some other stuff to get the game to actually work on my US SNES, I'm happy to say so far it's worth it.
I may get the PSVita version down the line if I ever get a Vita, but only because the game really excels with a mouse and I imagine a touch screen interface would be a downright perfect fit for the game (though there may be trouble targeting specific lemmings in a crowd, if "on release" was how abilities were activated though, it could work (and drag the finger to a blank spot to "cancel").
It would CERTAINLY be better than playing Secret of Mana or Mega Man X with a touch screen. My word, I tried both on a friend's iPad (along with Chrono Trigger, which worked a bit better except in mini-games) and while the graphics were improved a bit (well, in Mega Man X's case the resolution was a lot higher, but lots of frames of animation were missing, most notably on X, and it actually struggled with certain sound effects) the controls were just painful. X in particular had numerous control schemes in some sad attempt to make sure SOMETHING was workable, but none really were. Apple, if Job's loss frees you up for anything, it should be adding BUTTONS to your devices. Capcom and Square-Enix, please put these enhanced version on the 3DS or Vita in their online stores. These games need buttons to control accurately. Capcom specifically, what's up with your port of Mega Man X? Seriously, Maverick Hunter X showed you know how to do a nice remake. This one had none of the gameplay additions or revisions and actually in some ways looked and sounded worse than the SNES game. There's no real excuse for that.
So... Terranigma. I loved Illusion of Gaia, and this game is a lot like that, only with the added twist, similar to Soulblazer, of "rebuilding the world" as you play. Together these 3 make the "Blazer" or "Gaia" series. I had been looking to get the 3rd game for some time after hearing that it was translated into English but only released in Europe because Enix USA went out of business temporarily near the end of the SNES lifetime. However, it's very hard to find a good deal. The usual suspects (eBay, Amazon, which are usually only good for obscure unknown gems unless you like wasting money) are filled with insane prices (around $200) and lately, a LOT of counterfeit "reproductions" that look like American SNES games and have a custom ROM with a hacked version of Terranigma on it (the custom ROM being cheaply made, it won't last 10 years). So I had just waited, until recently when I found someone on a collector's forum willing to part with it for a much more reasonable price. After fiddling around with some other stuff to get the game to actually work on my US SNES, I'm happy to say so far it's worth it.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)