12th November 2011, 9:12 PM
Yes, it is all about the experience and the experience is good. Sorry. Everything's heavy-handed, ham-fisted, and shoved right in your face. It has not concept of subtlety or setup, only of repeating its themes [babybabybabybaby] until you're sick of it after the first five minutes.
Has nothing to do with sexism and everything to do with NOT BEING GOOD.
-Chop the cutscenes in half [they drag a lot early on and accomplish very little, MP3 suffered from similar issues]
-More ambient music [there's some, but not enough]
-To not be so incredibly easy [the game is basically My First Ninja Gaiden]
-To not have levels be pathetically linear [exploration is part and parcel of what Metroid is, not "run along this corridor until you get to the end, then something happens]
-Toss out of the first-person view [it's disorienting and doesn't fit well with the overall emphasis on third-person gameplay]
-Bigger location variety [the bottle ship has some neat areas, but overall it's within a framework of metal hallways that's not as interesting as a bizarre alien world]
Has nothing to do with sexism and everything to do with NOT BEING GOOD.
Quote:In all seriousness, a side from the weird dislike you have for the character or wtiting, what is it you'd like changed in mom?
-Chop the cutscenes in half [they drag a lot early on and accomplish very little, MP3 suffered from similar issues]
-More ambient music [there's some, but not enough]
-To not be so incredibly easy [the game is basically My First Ninja Gaiden]
-To not have levels be pathetically linear [exploration is part and parcel of what Metroid is, not "run along this corridor until you get to the end, then something happens]
-Toss out of the first-person view [it's disorienting and doesn't fit well with the overall emphasis on third-person gameplay]
-Bigger location variety [the bottle ship has some neat areas, but overall it's within a framework of metal hallways that's not as interesting as a bizarre alien world]
Sometimes you get the scorpion.