18th February 2011, 11:10 PM
I'm hoping they do have deaths, yeah, it was the Sierra way... I preferred the Lucasarts way, but Sierra's style was different and hopefully this will reflect some of it. Just do like the later Sierra adventure games and let you continue from where you died, instead of having to go all the way back to whenever you last saved. The games with that system are much more fun, sure you can die but it isn't really much of a punishment when you're not being sent way back to your last save file just because you clicked on the wrong thing.