16th May 2010, 12:18 AM
Sacred Jellybean Wrote:God damn it, lazy, you're making me want to play through Silent Hill 1 again. I can't do that, because I don't have a PS1 memory card. :( My god, I was furious when I found out that you can play PS1 games on PS2 but you need a PS1 memory card. I used to have one, but I couldn't for the life of me find it.
:FuckYou: You dont have/planning to get a PS3 i'm assuming (I wouldn't)? I'm getting a PS2 slim JUST to play Silent Hill 1 and 2, FFTactics.
Quote:I remember the "drug trafficking" comment made by Dahlia, but I don't recall any other mention of using drugs in the game. Was there more of that in the first, or did it come with the 3rd Silent Hill?
White Claudia is a major drug in Silent Hill and from what I can tell is either a way for the cult to make money or was used for its hallucinagenic properties to comune with the 'other side'. Maybe both, but of course we never see the real Silent Hill as both the light side and dark side are representations of Alessa's and Cheryl's broken mind. You'd have to ask Ryan what the giant symbols on the ground mean, I think Alessa placed those in particular places as a method to 'seal' the city from evil (created by Alessa to keep Cheryl away) but I read somewhere that it was a symbol of the drug as well.
Quote:But if Cybil is supposed to be a prophet, shouldn't she understand what's going on and be guiding Harry to understanding? It seems to me that given what you say, her role is more brute force than intelligence, it's not important that she understands fully what's happening so long as she can protect the citizens of Silent Hill under any circumstances possible.
Well, I dunno. A prophet just means you have special information (from God(s)) and you preach it. In the mythos of all religion, to solidify the importance of the person they usually work miracles as well (there's hundreds of prophets in the bible who all work miracles as Jesus did). Cybil had special information that we otherwise wouldn't have known and she was 'preaching' to Harry to stay focused. When ever Harry saw her, he lit up! She almost appeared to him like a guiding spirit, a dead Ben Kenobi to Luke kind of partnership. In a way, she seemed to appear when ever Harry (and the game player) were completely lost, she pushed the next direction of the story acting almost like the antogonist of the whole thing. I cant put my finger on it, but her special role may not be a mirror t her name meaning but atleast signifies her role as something more important than just 'some cop'. In fact, she may be created by Cheryl unknowingly (Cybil can only appear in the light side of Silent Hill until you use flouros which binds the dark side) to help 'protect' Harry (her foster daddy). If that's the case, which I cant prove or unprove, it would literally mean a God (Cheryl) created a person (Cybil) to guide and protect a savior (Harry).
Quote:This idea is pretty interesting, especially considering that in one ending you see Cybil take the place of Harry's wife as it shows the exact same camera shot of Harry picking up baby Cheryl in one ending. The only thing is I think you're merging some of Silent Hill 2 in here. Is there any in-game (or in-manual) evidence to support that Harry's wife being sick made him miserable?
Good question, i'm wondering if I pulled that out of my ass or not now. Okay, found this:
Harry: I'm not sure myself. But, you know, Cheryl isn't my biological daughter. I actually haven't told her yet. She probably already knows anyway, though. We found her abandoned on the side of the highway. Nobody knew where she came from. We didn't have any kids of our own, my wife was sick, and it didn't look like she was getting any better. So we took Cheryl in.
Now that wheelchair that keeps popping up in the game has more clout, it's piece of Harry's and Cheryl's horror.
Quote:The rest of your post is a good, the only other thing I don't remember is Lisa killing Dr. Kauffman. Was that in one of the endings?
In the good plus ending, Lisa grabs him and drags him in to hell. It's inferred that Kauffman killed her directly or indirectly, it involves the drug white claudia I believe.
Quote:I played some Silent Hill 3 last night, got from the subway to the construction site, where the fuck is the story in this game? The great thing about Silent Hill 1 is that it was paced perfectly. It gave you a good premise, a spooky ghost town, and just when you think you might be getting close to your daughter the shit hits the fan and oh shit, you find yourself in this alternate reality. I remember how creeped out that made me, I felt like I was in a concentration camp or something. You play through that a bit, get to a climax with a boss, then oh shit the sirens again, and everything's back to normal? Then you got a bit more story, rinse and repeat, the entire thing was brilliant.
Silent Hill 3 so far seems pretty much all "here you are in an alternate reality, kill a few monsters, solve a puzzle, run away, blah blah blah". It's just staying that way and starting to get repetitive. I haven't gotten that much story, either. This is killin' me, and not in the good way. If you just show the alternate reality all the time, it starts to get dull. You have to distract the player from it with some story (which also enriches the experience obviously), or lull him into a false sense of security with a "normal" reality for a while.
Maybe this is why people seem to think it's the weakest of the first four...
It's actually pretty good story wise, see, you're playing as Harry's daughter that he got after killing the god, its Alessa and Cheryl combined again and sure enough she is still the pregnant harbinger of a unborn god. Harry thought the nightmare of it all was over, and for him it was. But for Cheryl she is now bringing the hell with her wherever she goes. It will explain a lot more once you get a little further. It's not as strong a story as 2, but it's still quite good imo. And yeah the structure of the story telling is like a good book, even if the first game has engrish issues and lacking voice work.