18th January 2010, 9:12 PM
Realism in Mario? Yeah, start thinking about that and a lot of things about it make no sense... you just have to accep that that's how it is. It's not that hard, though. I mean, floating blocks aren't weird looking, they're completely normal... :)
The stuff about fire and ice in water is kind of funny, though. They're right, those things don't make much sense, they just are. Miyamoto's the one who decides what that "they just are" means, though, so sure, he has to think about those things...
It is kind of funny, though. I mean, it wouldn't be that hard to make things that make a little more "sense", but he doesn't want it that way. It's kind of funny to say "that's weird and makes no sense" but then say "but that's how I want it." :) It works though, and Mario is definitely better with strange elements like floating blocks. You get used to it, though... I mean, how many people still find floating blocks in games odd looking? :)
Anyway, those Iwata Asks interviews definitely can be interesting.
The stuff about fire and ice in water is kind of funny, though. They're right, those things don't make much sense, they just are. Miyamoto's the one who decides what that "they just are" means, though, so sure, he has to think about those things...
It is kind of funny, though. I mean, it wouldn't be that hard to make things that make a little more "sense", but he doesn't want it that way. It's kind of funny to say "that's weird and makes no sense" but then say "but that's how I want it." :) It works though, and Mario is definitely better with strange elements like floating blocks. You get used to it, though... I mean, how many people still find floating blocks in games odd looking? :)
Anyway, those Iwata Asks interviews definitely can be interesting.