4th February 2010, 1:45 AM
<div style="width: 480px;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392">
<param name="allowScriptAccess" value="sameDomain" />
<param name="allowFullScreen" value="true" />
<param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=61549"/>
<param name="quality" value="high" />
<embed src="http://www.gametrailers.com/remote_wrap.php?mid=61549" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed>
</object>
<div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;">
<div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="/game//" title="ScrewAttack">ScrewAttack</a> | <a style="color:#FFFFFF;" href="" title="Angry Video Game Nerd: Ninja Gaiden">Angry Video Game Nerd: Ninja Gaiden</a></div>
<div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii">Nintendo Wii</a></div>
</div>
</div>
Ninja Gaiden, particularly the first one. It's here because it's really hard, not because it's bad... and for that it wholly deserves it. Also, it's a great episode, with some pretty well done training sessions and such... good stuff. The ending is funny too. :)
But yeah, Ninja Gaiden 1's last level is just unfairly hard. Between the insane difficulty of the level itself and the very difficult bosses at the end and that it sends you all the way back when you die, I haven't finished it either, despite also getting to the second form of the final boss. It's just too hard, and it stops being fun eventually.
The second game I have beaten though, and it's a lot easier than the first one really. First, the last level isn't nearly as hard as the last level of the first game, and second, it doesn't send you all the way back to the beginning of the level when you die at the bosses -- you start from about midway. It's still cruel, but not quite as cruel. Also it keeps the 'bosses you beat you don't have to fight again' thing, which really helps. And I don't think any of its forms are as hard as that second form of the first games' final boss...
As for the third one, yeah, because of the continue limit the NES version is no fun. Either play the Japanese Famicom version, which has infinite continues and password save, or the Ninja Gaiden Trilogy (SNES collection) version, which also has infinite continues and password save. Just don't play the US NES version unless you like to suffer.
(On that note, sure the Ninja Gaiden Trilogy doesn't have perfect audio, and the "parallax" elements in the third game are gone, but the added password save system makes up for that I think... games are better with saving. It's too bad Ninja Gaiden Trilogy is so hard to find and somewhat pricey.)
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392">
<param name="allowScriptAccess" value="sameDomain" />
<param name="allowFullScreen" value="true" />
<param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=61549"/>
<param name="quality" value="high" />
<embed src="http://www.gametrailers.com/remote_wrap.php?mid=61549" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed>
</object>
<div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;">
<div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="/game//" title="ScrewAttack">ScrewAttack</a> | <a style="color:#FFFFFF;" href="" title="Angry Video Game Nerd: Ninja Gaiden">Angry Video Game Nerd: Ninja Gaiden</a></div>
<div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii">Nintendo Wii</a></div>
</div>
</div>
Ninja Gaiden, particularly the first one. It's here because it's really hard, not because it's bad... and for that it wholly deserves it. Also, it's a great episode, with some pretty well done training sessions and such... good stuff. The ending is funny too. :)
But yeah, Ninja Gaiden 1's last level is just unfairly hard. Between the insane difficulty of the level itself and the very difficult bosses at the end and that it sends you all the way back when you die, I haven't finished it either, despite also getting to the second form of the final boss. It's just too hard, and it stops being fun eventually.
The second game I have beaten though, and it's a lot easier than the first one really. First, the last level isn't nearly as hard as the last level of the first game, and second, it doesn't send you all the way back to the beginning of the level when you die at the bosses -- you start from about midway. It's still cruel, but not quite as cruel. Also it keeps the 'bosses you beat you don't have to fight again' thing, which really helps. And I don't think any of its forms are as hard as that second form of the first games' final boss...
As for the third one, yeah, because of the continue limit the NES version is no fun. Either play the Japanese Famicom version, which has infinite continues and password save, or the Ninja Gaiden Trilogy (SNES collection) version, which also has infinite continues and password save. Just don't play the US NES version unless you like to suffer.
(On that note, sure the Ninja Gaiden Trilogy doesn't have perfect audio, and the "parallax" elements in the third game are gone, but the added password save system makes up for that I think... games are better with saving. It's too bad Ninja Gaiden Trilogy is so hard to find and somewhat pricey.)