25th March 2003, 9:10 AM
i don't demand that bosses be hard as long as their fun to play against. jet force gemini had a very nice difficulty to its bosses, in that i'd frequently die at them, but once i got the pattern down they were pretty easy. OoT didn't have terribly hard bosses, but they were all pretty fun to go up against, so i think that was well done. in Conkers bad fur day, the last boss, for me, was too frustrating, because there was really no hint on how to kill it, and it ended up just coming down to having VERY precise timing, which was brillient, but i think before you realize that (and i don't think i ever would have if Lazy hadn't pointed it out to me) he is way too hard, and i had given up in frustration.
but i guess my real point here is that a boss can be beaten on your first time through and still be satisfying to have faced, so long as the gameplay involved in beating that boss is enjoyable...does that make sense? ummm, i guess i'm trying to say that the technique required to kill them is a satisfying one to pull of.
but i guess my real point here is that a boss can be beaten on your first time through and still be satisfying to have faced, so long as the gameplay involved in beating that boss is enjoyable...does that make sense? ummm, i guess i'm trying to say that the technique required to kill them is a satisfying one to pull of.
All the kids black and white, together we are dynamite.