30th April 2007, 8:02 AM
Okay so distant second place then. ;D
In my opinion in order for Metroid 3 to really hit Halo 3 we need a multiplayer mode that allows for weapon switching, to switch from a single shot explosive, a sniper, an automatic, etc. Now this can be done in a way where you play as the Hunter with that ability. Like playing as one guy his special is sniping, playing as another you get explosives, a Team Fortress 2 setup basically.
Also, bots with varying degrees of difficulty.
Now, throw in morphball, grapple beam, beam combos, screw attack, space jumping and all things Samus Aran and you'd have all kinds of awesome. They should also play around with the level names, like offering a building map called Perfect in the Dark or a mountain range called Hey Low.
In my opinion in order for Metroid 3 to really hit Halo 3 we need a multiplayer mode that allows for weapon switching, to switch from a single shot explosive, a sniper, an automatic, etc. Now this can be done in a way where you play as the Hunter with that ability. Like playing as one guy his special is sniping, playing as another you get explosives, a Team Fortress 2 setup basically.
Also, bots with varying degrees of difficulty.
Now, throw in morphball, grapple beam, beam combos, screw attack, space jumping and all things Samus Aran and you'd have all kinds of awesome. They should also play around with the level names, like offering a building map called Perfect in the Dark or a mountain range called Hey Low.