10th January 2003, 10:52 PM
I'd call Zelda a RPG-Action-Adventure... it has elements of all three genres...
Adventure means Graphic Adventure. In 2002, only one graphic adventure that matters came out -- Syberia, for the PC. The PC also had several other not too good adventure games. Thats it for the genre. It really annoys me how so many places call games that are NOT adventure games like Zelda or Metroid Prime adventure games... they ARENT!
Oh, and there are a couple of classic adventure games on consoles. Not many... but a few. I know Lucasarts ported Maniac Mansion to the NES and Monkey Island 4 to the PS2... there may be a few more. I think there was this one PS2 Adventure game ported to PC this year.
Oh... Adventure doesn't necessarially mean no combat. Monkey Island 3, Full Throttle, and Indiana Jones and the Fate of Atlantis (all Lucasarts adventure games) have some action parts, yet are undeniably adventure games. ... it just means you've got to have the puzzles and stuff. It is this that makes the genre so easily expanded by some... if Full Throttle is (mostly) a adventure game, why isn't Indiana Jones and the Infernal Machine, Tomb Raider, or even Zelda or Metroid? But, I guess, you have to draw the line somewhere and I guess it has to be drawn at the puzzles... and Zelda, Metroid, Tomb Raider, etc really don't have adventure-style puzzles. Just 'shoot the thing', 'push the block', and 'get the key-item'. Not really what a real adventure game has.
Adventure means Graphic Adventure. In 2002, only one graphic adventure that matters came out -- Syberia, for the PC. The PC also had several other not too good adventure games. Thats it for the genre. It really annoys me how so many places call games that are NOT adventure games like Zelda or Metroid Prime adventure games... they ARENT!
Oh, and there are a couple of classic adventure games on consoles. Not many... but a few. I know Lucasarts ported Maniac Mansion to the NES and Monkey Island 4 to the PS2... there may be a few more. I think there was this one PS2 Adventure game ported to PC this year.
Oh... Adventure doesn't necessarially mean no combat. Monkey Island 3, Full Throttle, and Indiana Jones and the Fate of Atlantis (all Lucasarts adventure games) have some action parts, yet are undeniably adventure games. ... it just means you've got to have the puzzles and stuff. It is this that makes the genre so easily expanded by some... if Full Throttle is (mostly) a adventure game, why isn't Indiana Jones and the Infernal Machine, Tomb Raider, or even Zelda or Metroid? But, I guess, you have to draw the line somewhere and I guess it has to be drawn at the puzzles... and Zelda, Metroid, Tomb Raider, etc really don't have adventure-style puzzles. Just 'shoot the thing', 'push the block', and 'get the key-item'. Not really what a real adventure game has.