24th February 2006, 6:40 PM
http://www.nintendorevolution.ca/
I didnt think this warranted a new thread, it would seem that EA might have let something slip.
"Touch sensitivity" could mean many, many things. For example it could mean that with 3-D movement, imagine petting a dog who's sitting in front of you - if you wannted to pet him you couldn't just randomly wiggle the controller like you would the stylus, you would have to 'aim' you hand in 3-D, and if you 'push' (in 3-D) too hard, you might upset the dog. So "touch sensitivity" could simply mean the characteristics of 3-D movement.
or, it could mean that those old rumores of Nintendo's controller having 'squeezable' grips could come to light. Imagine being able to pick up a weapon in a game by simply squeezing the controller. using that method instead of 'holding down a button' would free up the buttons for other controls. Squeezing the revcon would be a great way to activate a shield too like in SSB or otherwise block in a fighting game. hold it up to block your upper torso, or hold it down to block your mid section and legs. but squeezing would also be useful in a figghter for activating a grab manuever, or in any game where you have to throw or catch something. Alternatively, squeezing could also put the revcon in to a different mode, so without squeezing the revcon will control Samus's head movement, squeezing can bring up the reticle and put you in a strafing mode, or if there is an enemy in your reticle, activate the lock on. To lock off, you unsqueeze the revcon.
I dunno, it makes sense; i could see it being used in the revcon.
I didnt think this warranted a new thread, it would seem that EA might have let something slip.
"Touch sensitivity" could mean many, many things. For example it could mean that with 3-D movement, imagine petting a dog who's sitting in front of you - if you wannted to pet him you couldn't just randomly wiggle the controller like you would the stylus, you would have to 'aim' you hand in 3-D, and if you 'push' (in 3-D) too hard, you might upset the dog. So "touch sensitivity" could simply mean the characteristics of 3-D movement.
or, it could mean that those old rumores of Nintendo's controller having 'squeezable' grips could come to light. Imagine being able to pick up a weapon in a game by simply squeezing the controller. using that method instead of 'holding down a button' would free up the buttons for other controls. Squeezing the revcon would be a great way to activate a shield too like in SSB or otherwise block in a fighting game. hold it up to block your upper torso, or hold it down to block your mid section and legs. but squeezing would also be useful in a figghter for activating a grab manuever, or in any game where you have to throw or catch something. Alternatively, squeezing could also put the revcon in to a different mode, so without squeezing the revcon will control Samus's head movement, squeezing can bring up the reticle and put you in a strafing mode, or if there is an enemy in your reticle, activate the lock on. To lock off, you unsqueeze the revcon.
I dunno, it makes sense; i could see it being used in the revcon.